3d engines?
- baconhawka7x
- Party member
- Posts: 491
- Joined: Mon Nov 21, 2011 7:05 am
- Location: Oregon, USA
- Contact:
3d engines?
I love love2d. And it's my goto 2d game development tool. But I would really like to start 3d game development. Does anyone have any suggestions as to where to start?
- slime
- Solid Snayke
- Posts: 3162
- Joined: Mon Aug 23, 2010 6:45 am
- Location: Nova Scotia, Canada
- Contact:
Re: 3d engines?
I second the Unity suggestion.
- baconhawka7x
- Party member
- Posts: 491
- Joined: Mon Nov 21, 2011 7:05 am
- Location: Oregon, USA
- Contact:
Re: 3d engines?
Bleh, I don't like unity, for the same reason I dont like gamemaker or the UDK. I wanna build my game. I don't wanna make it with something that someone else made-.-
Re: 3d engines?
Unity is a good light choice. If you want a lot of power, UDK is the way to go. Very flexible licencing for start-ups. If you don't mind not having a WYSIWYG editor, OGRE is open source so it won't cost you a thing and is quite well regarded (Runic uses it for Torchlight and Torchlight 2)
EDIT: Oops, missed your last post. Looks like you want OGRE.
EDIT: Oops, missed your last post. Looks like you want OGRE.
It was the best of times, it was the worst of times . . .
Re: 3d engines?
Is there some good 3D Lua Engine? (Yes, I know, I might be asking too much)
lf = love.filesystem
ls = love.sound
la = love.audio
lp = love.physics
lt = love.thread
li = love.image
lg = love.graphics
ls = love.sound
la = love.audio
lp = love.physics
lt = love.thread
li = love.image
lg = love.graphics
Re: 3d engines?
Hmm, this is all I could find, but it doesn't look very developed.
http://www.luxinia.de/
You could try Java, both it and lua are based on C so they're fairly similar. Google LWJGL, it's what Notch used to make Minecraft.
But really, for 3D you want as much power as possible: OGRE uses C++, which is also pretty similar to lua (but still harder, sorry) I fiddled with OGRE for a while, but didn't have the artistic or technical skills to do anything much with 3D.
http://www.luxinia.de/
You could try Java, both it and lua are based on C so they're fairly similar. Google LWJGL, it's what Notch used to make Minecraft.
But really, for 3D you want as much power as possible: OGRE uses C++, which is also pretty similar to lua (but still harder, sorry) I fiddled with OGRE for a while, but didn't have the artistic or technical skills to do anything much with 3D.
It was the best of times, it was the worst of times . . .
Re: 3d engines?
I've yet to try it, but Polycode might be interesting to look at.
- baconhawka7x
- Party member
- Posts: 491
- Joined: Mon Nov 21, 2011 7:05 am
- Location: Oregon, USA
- Contact:
Re: 3d engines?
What about Console developing? Where would I start with that?(2d preferably)
- slime
- Solid Snayke
- Posts: 3162
- Joined: Mon Aug 23, 2010 6:45 am
- Location: Nova Scotia, Canada
- Contact:
Re: 3d engines?
Microsoft XNA.
Who is online
Users browsing this forum: Ahrefs [Bot] and 4 guests