How Did You Find (true) LÖVE?
- Robin
- The Omniscient
- Posts: 6506
- Joined: Fri Feb 20, 2009 4:29 pm
- Location: The Netherlands
- Contact:
Re: How Did You Find (true) LÖVE?
I got here from this GitHub blog post. It compelled me learn Lua and Löve in one day. That was six days ago.
Help us help you: attach a .love.
Re: How Did You Find (true) LÖVE?
My way to love is short, google with "2d engine game" keywords...
Love is nice, becouse is simply to use. I not know lua but lua is easy to learn
I will show my game based on love engine but not now...
My english is poor. sorry :/ , and thanks for love devs.
Love is nice, becouse is simply to use. I not know lua but lua is easy to learn
I will show my game based on love engine but not now...
My english is poor. sorry :/ , and thanks for love devs.
Re: How Did You Find (true) LÖVE?
Google. I was actually searching for something else, but I don't remember what.
srejv
Re: How Did You Find (true) LÖVE?
Google. This was the second thing that came up when I searched "2D Game Engine."
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- Prole
- Posts: 2
- Joined: Sat Mar 07, 2009 12:54 am
Re: How Did You Find (true) LÖVE?
Reddit Programming.
- athanazio
- Citizen
- Posts: 96
- Joined: Fri Apr 10, 2009 3:12 am
- Location: Rio de Janeiro - Brazil
- Contact:
Re: How Did You Find (true) LÖVE?
I wrote a game for the last globalgamejam in XNA and faced the nightmare of deploying to PC =)
people have to download like hell to be able to run the game !!
after that made the same game in JavaFX, a little batter deploy,
but still need the JRE and and have to download the JavaFX Runtime online only ...
Then I decided to do something about it look at some options with C++ like playground SDK
but they dont run on linux tsc tsc ... =)
make my plans to make the engine using Lua because is pretty small and creating the deploy package
with the Lua run time would be nice ... well then I found Love !!
Now, to be more precise this weekend I expect to test Love and start the third version of the game LOL.
thanks for Love !
people have to download like hell to be able to run the game !!
after that made the same game in JavaFX, a little batter deploy,
but still need the JRE and and have to download the JavaFX Runtime online only ...
Then I decided to do something about it look at some options with C++ like playground SDK
but they dont run on linux tsc tsc ... =)
make my plans to make the engine using Lua because is pretty small and creating the deploy package
with the Lua run time would be nice ... well then I found Love !!
Now, to be more precise this weekend I expect to test Love and start the third version of the game LOL.
thanks for Love !
Nothing is simple but everything is possible.
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