Does love have any default limit to the number of keyboard presses at one time?
I'm not able to detect any more than two simultaneously on my laptop, but is it Love or is it my laptop? It seems like you would definitely need to be able to detect at least three.
Thanks
Handling Three Inputs
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Re: Handling Three Inputs
it's a hardware limit of your keyboard (usually called "rollover"). nothing you can really do other than allow the player to select their own keys (keys affected by rollover is usually different for each keyboard model), or use a keyboard designed to not suffer from itczarmurphy wrote:Does love have any default limit to the number of keyboard presses at one time?
I'm not able to detect any more than two simultaneously on my laptop, but is it Love or is it my laptop? It seems like you would definitely need to be able to detect at least three.
Thanks
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- Prole
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Re: Handling Three Inputs
Okay thanks for the response
Re: Handling Three Inputs
I figured this out when playing Super Mario War four people on the same keyboard, when the player on my left sprinted I couldn't move to the left xD Very fun game.
- Robin
- The Omniscient
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Re: Handling Three Inputs
Yeah, we have the same problem playing Achtung Die Kurve on any computer we tried so far. (Not made in LÖVE.)
Help us help you: attach a .love.
Re: Handling Three Inputs
There is a very good article over this here.
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