Hi guys,
In this attached .love, my image is supposed to move in x smoothly,
but sometimes (every ~10 secs) the movement is break and my image seems to be teleported. (just few pixels)
It run at 60 fps all the time, I have also tested with another PC. (I'm on love 0.7.2)
This is very annoying, because that break the game's fluidity.
If anyone knows what this is due (and tell me if you have the same problem please)...
little lags
Forum rules
Before you make a thread asking for help, read this.
Before you make a thread asking for help, read this.
little lags
- Attachments
-
- lags_test.love
- (2.72 KiB) Downloaded 360 times
Sorry about my English, I'm French.
- Jasoco
- Inner party member
- Posts: 3727
- Joined: Mon Jun 22, 2009 9:35 am
- Location: Pennsylvania, USA
- Contact:
Re: little lags
There is absolutely nothing wrong with your code.
The problem lies with the computer. Windows, OS X or Linux? There is obviously something running in the background that gobbles up processor cycles causing this. It's not Löve. I'm 99.999999999999999% certain.
The problem lies with the computer. Windows, OS X or Linux? There is obviously something running in the background that gobbles up processor cycles causing this. It's not Löve. I'm 99.999999999999999% certain.
Re: little lags
I've a PC run on Windows 7 x86, with the CPU usage at 1% when I do nothing, 15% when I run my .love (I have a 2 years old Notebook, Intel Core 2 Duo @ 2.00 GHz), I will try to update all my drivers but I have no hope.
Sorry about my English, I'm French.
- slime
- Solid Snayke
- Posts: 3166
- Joined: Mon Aug 23, 2010 6:45 am
- Location: Nova Scotia, Canada
- Contact:
Re: little lags
Does it happen when the game is full-screen?
- TechnoCat
- Inner party member
- Posts: 1611
- Joined: Thu Jul 30, 2009 12:31 am
- Location: Milwaukee, WI
- Contact:
Re: little lags
You can always cap the maximum DT to prevent large teleports.xefhs wrote:In this attached .love, my image is supposed to move in x smoothly,
but sometimes (every ~10 secs) the movement is break and my image seems to be teleported. (just few pixels).
Re: little lags
I get the exact same issue. I get it with my own game, but also with the love program without parameters (ie. it happens on all love programs).
I also get a max framerate of 60 FPS. It freezes for a few frames (half a second to a second probably), then continues.
Ubuntu 11.10 on a Gateway LT3201h netbook
AMD Athlon 2 Neo Processor K125, 3GB ram,
ATI Mobility Radeon HD 4225
I don't have the 'Additional Drivers' installed for the graphics card because it doesn't work great with this machine on ubuntu... for that reason I just ignored this issue on this computer.
I've tried VSync on and off, no changes.
I also get a max framerate of 60 FPS. It freezes for a few frames (half a second to a second probably), then continues.
Ubuntu 11.10 on a Gateway LT3201h netbook
AMD Athlon 2 Neo Processor K125, 3GB ram,
ATI Mobility Radeon HD 4225
I don't have the 'Additional Drivers' installed for the graphics card because it doesn't work great with this machine on ubuntu... for that reason I just ignored this issue on this computer.
I've tried VSync on and off, no changes.
Re: little lags
It lagged for a few seconds when I started the demo, but became smooth later.
Re: little lags
Running smoothly at 61FPS with unnoticeable bumps to 59. Geforce 4 MX on windows.
Re: little lags
I'm not alone
No seriously, I run it windowed with the default window size 800*600, and I have also these lags in all LÖVE programs.
I've updated my graphics card drivers but doesn't change anything.
No seriously, I run it windowed with the default window size 800*600, and I have also these lags in all LÖVE programs.
I've updated my graphics card drivers but doesn't change anything.
Me too and I think that is normal because LÖVE is getting ready, it doesn't matter for me.It lagged for a few seconds when I started the demo, but became smooth later.
Sorry about my English, I'm French.
Re: little lags
I agree. It could be an antivirus, autoupdate, or anything running in the background, invisible to user. It could be also the graphics card (or its driver). I am attaching modified version, which shows current/max dt. I get dt=0.017, maxdt=0.14-0.20, FPS at 60, and all is smooth. So no problem for me.Jasoco wrote:There is absolutely nothing wrong with your code.
The problem lies with the computer. Windows, OS X or Linux? There is obviously something running in the background that gobbles up processor cycles causing this. It's not Löve. I'm 99.999999999999999% certain.
- Attachments
-
- lags_test_dt.love
- (2.83 KiB) Downloaded 365 times
My lovely code lives at GitHub: http://github.com/miko/Love2d-samples
Who is online
Users browsing this forum: Amazon [Bot], Bing [Bot], Google [Bot] and 19 guests