Anyway, I rewrote everything again and started working on a GUI. Added one building, and fixed up the existing unit. I changed the method of unit selection to be more like popular RTS games, as per osuf's suggestion.
It still doesn't do much, but it's a good foundation to build off of now.
Includes a couple hi-res animations and is now almost 1MB so I uploaded the file on lövehost (thanks igneous):
- Download: rts_0.07.love