Beginner game ideas?
Beginner game ideas?
Hey guys. So i've been playing around with löve for a while. And i've found out that the main reason i can't really get into it is cause i can't think of ideas for games..So i decided to ask you guys What sort of game would be a good "first game" to write? Something that would be pretty simple to write, Yet something you could learn from..see what i'm getting at? What was your first game?
- Taehl
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Re: Beginner game ideas?
I started out with a physics sidescroller with map-editing mechanics, but I always learn new things by jumping in way over my head. For something simple, the classic example is to make a Pong, Breakout, or Snake clone. If you want to be a little more creative, why not try making your own version of Skifree?
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Lenovo Thinkpad X60 Tablet, built like a tank. But not fancy enough for Love2D 0.10.0+.
Re: Beginner game ideas?
http://www.squidi.net/three/
Here's a good place to start on something that may not be so generic, but still simply in concept.
Here's a good place to start on something that may not be so generic, but still simply in concept.
- tentus
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Re: Beginner game ideas?
I find that a fun practice is to pick a single element and pursue it. For example, I watched a lot of Star Trek recently, so I decided to write a little Love app that would create the warp effect. I spent quite some time experimenting with various ways to make it look cool, run faster, added little features like changing speed and direction, etc.
The point is, choose something super simple and see how deeply you can explore it. Try making a palette app, or an 8 bit typewriter, or... something, anything.
The point is, choose something super simple and see how deeply you can explore it. Try making a palette app, or an 8 bit typewriter, or... something, anything.
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- Prole
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Re: Beginner game ideas?
I just saw this basic Tetris demo that someone might find fun replicating in Love2d - https://gist.github.com/1672254
"Imagination is more important that knowledge...." - Einstein
Re: Beginner game ideas?
I was in same situation so I choose as first project to learn do a turn tiled map based rpg (no timer/no real collisions). In my second I will turn for some action timed game.veethree wrote: Something that would be pretty simple to write, Yet something you could learn from..see what i'm getting at? What was your first game?
- slime
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Re: Beginner game ideas?
I always recommend a snake or pong remake as a first game.
- legendman3
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Re: Beginner game ideas?
Thank you. I am now going to make a simple city building game.MarekkPie wrote:http://www.squidi.net/three/
Here's a good place to start on something that may not be so generic, but still simply in concept.
Re: Beginner game ideas?
In my mind there some nastalgia games can be first (or early) games when newbie into love.
interface and algorithm must be simple, user control easy, AWSD or up\down\left\right, or mouse click
Some thing like Mine , pipe mania , Kyodai (Match image?) , Sokuban , Tetris , puzzles (dispear same objects, I don't know how to say in ENG) , ice breaker , and more like this.
And If U make this a go , then I want to a ZUMA like game, with some skill about collision ,sprite follow path ...
I use Sokuban clone as my first game , also some simple tools make is need for newbie , learn something to resolve a problem once (like a map editor something ). GIMP skill at least png (with alpha) will be nice .
interface and algorithm must be simple, user control easy, AWSD or up\down\left\right, or mouse click
Some thing like Mine , pipe mania , Kyodai (Match image?) , Sokuban , Tetris , puzzles (dispear same objects, I don't know how to say in ENG) , ice breaker , and more like this.
And If U make this a go , then I want to a ZUMA like game, with some skill about collision ,sprite follow path ...
I use Sokuban clone as my first game , also some simple tools make is need for newbie , learn something to resolve a problem once (like a map editor something ). GIMP skill at least png (with alpha) will be nice .
- kikito
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Re: Beginner game ideas?
I would like to see that.tentus wrote:I find that a fun practice is to pick a single element and pursue it. For example, I watched a lot of Star Trek recently, so I decided to write a little Love app that would create the warp effect. I spent quite some time experimenting with various ways to make it look cool, run faster, added little features like changing speed and direction, etc.
When I write def I mean function.
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