I searched the forum and i noticed that i forgot to post our game. Here is now the post as every years overnight contest game we made using love.
Pirate Bay is a physics based game done in 19 hours
during the Devmania 2011 Overnight Contest. A Pirate
airship is carrying a big barrel of rum on a rope and you
have to use the barrel to smash cannons and airships
shooting at it.
All code (~60k), graphics & voicesounds are created
in only one Night!
Download here:
http://gamejams.schattenkind.net/2011/1 ... e-bay.html
Pirate Bay
Re: Pirate Bay
Pirate Bay? So, where's the torrent?
Nice work for so short time work. And best Voice Acting in a LOVE game goes to... TA DA... Nice Intro. I enjoyed play for a bit but game turned repetitive soon. it's a bit hard aim/use the barrel for hit the ships flying top of screen. I usually ended for better protection flying outside screen.
"YARR HARR HARR! I'M THURSTY!" "OH NOO! HE STOLE THE RUM!" <<< Epic voice acting
Nice work for so short time work. And best Voice Acting in a LOVE game goes to... TA DA... Nice Intro. I enjoyed play for a bit but game turned repetitive soon. it's a bit hard aim/use the barrel for hit the ships flying top of screen. I usually ended for better protection flying outside screen.
"YARR HARR HARR! I'M THURSTY!" "OH NOO! HE STOLE THE RUM!" <<< Epic voice acting
Re: Pirate Bay
Like it. The idea of a pirate ship flying in the sky makes me happy. I should go play Skies of Arcadia.
My game called Hat Cat and the Obvious Crimes Against the Fundamental Laws of Physics is out now!
Re: Pirate Bay
Who made you more happy? Fina or Aika?T-Bone wrote:Like it. The idea of a pirate ship flying in the sky makes me happy. I should go play Skies of Arcadia.
Re: Pirate Bay
Thanks :-). Yep and sometimes the sound is bugged. Not all effects are played and we should add a highscore list.
The world is generated procedurally and you get points for distance & damage. If you are good, you can play as long as you want ;-) (but beware, it's getting harder).
Gamejam theme was "Pirates". Thats why we choose a pirate and a barrel of rum. But i never played "Skies of Arcadia" on my Dreamcast. I should go for it.
The voice acting came from qubodup . He made it 5 minutes before the end :-D.
The world is generated procedurally and you get points for distance & damage. If you are good, you can play as long as you want ;-) (but beware, it's getting harder).
Gamejam theme was "Pirates". Thats why we choose a pirate and a barrel of rum. But i never played "Skies of Arcadia" on my Dreamcast. I should go for it.
The voice acting came from qubodup . He made it 5 minutes before the end :-D.
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