hello all
I made a cave generator based on this tutorial :
http://www.noelberry.ca/2011/04/procedu ... -the-caves
Good tutorial for those who seek to do this sort of thing. that's why I post.
Espace for make new Cave !
by and thank for Love !
Cave Generator
Cave Generator
- Attachments
-
- CaveGenerator.love
- Cave Generator.Love 0.7.2
- (1.23 KiB) Downloaded 514 times
Re: Cave Generator
Must be using a framebuffer, because I can't see it on my netbook. I'll have to check it out when I get to my desktop.
Re: Cave Generator
Not Framebuffer, I can see it.
Nice work, I love how it shows step-by-step creation, you can almost read the program watching it
Nice work, I love how it shows step-by-step creation, you can almost read the program watching it
- nevon
- Commander of the Circuloids
- Posts: 938
- Joined: Thu Feb 14, 2008 8:25 pm
- Location: Stockholm, Sweden
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Re: Cave Generator
Probably Po2 syndrome.MarekkPie wrote:Must be using a framebuffer, because I can't see it on my netbook. I'll have to check it out when I get to my desktop.
Re: Cave Generator
There are no images and no framebuffers
lf = love.filesystem
ls = love.sound
la = love.audio
lp = love.physics
lt = love.thread
li = love.image
lg = love.graphics
ls = love.sound
la = love.audio
lp = love.physics
lt = love.thread
li = love.image
lg = love.graphics
Re: Cave Generator
Well...all I see is the text saying somethings happening.
Re: Cave Generator
There are 1pixel-wide horizontal and vertical lines, that's the problem. I put a 'love.graphics.setLine(1.5, 'smooth')' somewhere and it works (some graphic cards can't display those lines)
- Attachments
-
- CaveGenerator1.5.love
- (1.23 KiB) Downloaded 202 times
lf = love.filesystem
ls = love.sound
la = love.audio
lp = love.physics
lt = love.thread
li = love.image
lg = love.graphics
ls = love.sound
la = love.audio
lp = love.physics
lt = love.thread
li = love.image
lg = love.graphics
Re: Cave Generator
i'm going to guess that this works by spawning little "bugs" that move in random directions eating anything in their path, and then the script goes through and deletes any of the blocks that are standalones?
Re: Cave Generator
Thank Nixola , for the fix
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