Jasoco wrote:coffee wrote:headchant wrote:
As 0.8 is "right around the corner", I don't want to maintain an extra 0.72 version.
Love 0.8 don't seem "right around the corner" for Mac users. Still trying to find a working 0.8 build for OSX.
Every build I've used for OS X has worked fine. In fact, I only code for 0.8 now. Don't even argue about how silly that is. I don't care. It works perfectly for me.
A user had a DropBox link to the current builds somewhere, but I have forgotten the URL. Maybe he can post here again.
Is OSX build working well now? Good, fine, point taken.
And how silly is be so hard get a test build without actually have to build one? If for you use X-Code, C++, deal with GIT, with dependence of libraries is no big deal for some others don't. My coding abilities don't go so further and honestly If I liked and was comfortable dealing with hardcore coding like C++ probably wasn't now doing more friendly stuff like LOVE. Some more casual OSX users don't even for sure Xcode installed.
And love2d.org/builds have a lot of builds... even daily builds... but for windows.
And yes like you said the only build of 0.8 for OSX I got was a link for dropbox in Snayke thread (
http://love2d.org/forums/viewtopic.php?f=5&t=2841). It's that dropbox you are referring? Oh well was broken then in beginnings of November and it's still now (still crashes). Also I already reported here
http://love2d.org/forums/viewtopic.php? ... 891#p39188 that problem. Someone wrote at 23 November (
http://love2d.org/forums/viewtopic.php? ... 41&p=40788) that the problems were know and that Anjo as official developer for Mac was dealing with that but was very busy. But I bet would less silly keep annoying developers demading one working build.
Yes Jasoco I don't ever argue how silly Love 0.8 is around the corner neither how silly the official builds dir don't have one updated (or any OSX) build to download. Also I will not argue how silly don't exist even an official "sticked" OSX thread for discussing that version problems. Or that there a generous soul offer a build to prepare everybody games in OSX for it. Or to even teach how to compile one. Yes, because we can build one, but it's not a task for everybody. I'm exactly here to don't have to burn my brain compiling stuff and doing things in LOVE was a friendly task and "super-easy" as told in frontpage and so on.
Jasoco wrote:
Every build I've used for OS X has worked fine.
Wait, really?
(
http://love2d.org/forums/viewtopic.php? ... 891#p39055 and
http://love2d.org/forums/viewtopic.php? ... 891#p39376).
Oh never mind, I will made an effort and like you don't care too. I will wait for the official release but don't keep saying that is normal the 0.8 absence of builds for OSX.