MarekkPie wrote:That's awesome, Ryne. Thanks a bunch.
no problem, I didn't really stick to your games resolution or anything so if you want I can resize whatever you need.
the graphics are also meant to scale, so they are pretty tiny and should be scaled using "love.graphics.scale(4, 4)"
you can use this piece of code to make sure they scale properly as well.
Code: Select all
local oldNewImage = love.graphics.newImage
function love.graphics.newImage(...) -- basic code to filter image scaling to nearest
local img = oldNewImage(...)
img:setFilter("nearest", "nearest")
return img
end