How would I create a timer?

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Robin
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Re: How would I create a timer?

Post by Robin »

Just (a - b).
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All0utWar
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Re: How would I create a timer?

Post by All0utWar »

How would I get the timer to stop and post the time when the game is over though?
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Robin
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Re: How would I create a timer?

Post by Robin »

You simply stop updating a when the game is over.
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All0utWar
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Re: How would I create a timer?

Post by All0utWar »

Robin wrote:You simply stop updating a when the game is over.
Alright, one more question. Is it possible to shorten the amount of digits in the number? Like, it goes 1.734611324. Then when I go to the end screen the number is a lot longer.
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Robin
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Re: How would I create a timer?

Post by Robin »

You can use

Code: Select all

string.format('%.2f', your_number)
example:

Code: Select all

print(string.format('%.2f', 3.1290423094))
-- prints 3.13
If you want to change the number of digits to something other than 2, use that instead of 2.
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All0utWar
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Re: How would I create a timer?

Post by All0utWar »

Robin wrote:You can use

Code: Select all

string.format('%.2f', your_number)
example:

Code: Select all

print(string.format('%.2f', 3.1290423094))
-- prints 3.13
If you want to change the number of digits to something other than 2, use that instead of 2.
So, this would go in love.update or love.draw?
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Robin
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Re: How would I create a timer?

Post by Robin »

love.draw.

In love.draw, you have something like:

Code: Select all

love.graphic.print(a-b, 10, 10)
It's not exactly the same what you have, but it's basically comparable.

Now, instead you do

Code: Select all

love.graphic.print(string.format("%.2f", a-b), 10, 10)
Adjust as needed.
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All0utWar
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Re: How would I create a timer?

Post by All0utWar »

Wow, I feel like a complete retard for not seeing how easy this is.
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tentus
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Re: How would I create a timer?

Post by tentus »

All0utWar wrote:Wow, I feel like a complete retard for not seeing how easy this is.
Don't worry, everyone who writes code goes through that. I go feel that way about once a month. :P
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All0utWar
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Re: How would I create a timer?

Post by All0utWar »

Okay well, these should be the last few questions in THIS thread. (I hope) Anyway, whenever I take b out of the timer, the time changes from what it was while playing. It's like the time just says how much time it took to load the game and when I go back to play and then go to the end game screen, the time is the same as the last time I went to the screen. Second question, how do I make it so the timer only starts when the player presses the enter key and then the timer starts at 0 at the start of a new game?
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