Bumm! Shak! Virtual Drums v0.2

Show off your games, demos and other (playable) creations.
Post Reply
User avatar
dataFRAME
Prole
Posts: 14
Joined: Sat Feb 07, 2009 9:12 pm
Location: Germany

Bumm! Shak! Virtual Drums v0.2

Post by dataFRAME »

Hello Everybody,
its my first Post since i am here, but i am working with LÖVE 0.5.0 a little bit so, here is one of my programs:

Bumm! Shak! Virtual Drums v0.2

The Project is 2 Days old and the Sounds are from free Soundstocks, made up a little bit.
The Graphics was made by me.
Here is a screen of the Main (the only-) Screen:


Image

The Main Version is @ 0.2Final
*Thanks to Skofo for the Help (.love-Files)*
Attachments
BummShakVD.love
.love File of the Program
(251.8 KiB) Downloaded 369 times
Last edited by dataFRAME on Sun Feb 08, 2009 3:36 pm, edited 1 time in total.
Intrested in making music? Theres a Virtual Drum - Software for LÖVE
http://love2d.org/forum/viewtopic.php?f ... bumm#p4193
User avatar
Skofo
Party member
Posts: 146
Joined: Mon Dec 22, 2008 10:55 pm

Re: Bumm! Shak! Virtual Drums v0.2

Post by Skofo »

Hey, that's pretty cool! :ultraglee: I like how the keys are aligned together so you can easily reach em and stuff.

One suggestion: Use .zip files and rename the .zip suffix with .love, and it'll be runnable more easily through LOVE. ;)
Working on: Viator
Need a 64-bit Debian package for LÖVE? Here it is!
User avatar
mike
Administrator
Posts: 364
Joined: Mon Feb 04, 2008 5:24 pm

Re: Bumm! Shak! Virtual Drums v0.2

Post by mike »

Next step: have it recognize signals coming from a MIDI keyboard or digital drumkit.



Oh wait, that would mean that I would have to add MIDI support to LÖVE.. :ehem:
Now posting IN STEREO (where available)
User avatar
bartbes
Sex machine
Posts: 4946
Joined: Fri Aug 29, 2008 10:35 am
Location: The Netherlands
Contact:

Re: Bumm! Shak! Virtual Drums v0.2

Post by bartbes »

mike wrote:Oh wait, that would mean that I would have to add MIDI support to LÖVE.. :ehem:
Aren't the best feature requests your own?

Great game! Finally I'm able to play, well.. something.
User avatar
bartbes
Sex machine
Posts: 4946
Joined: Fri Aug 29, 2008 10:35 am
Location: The Netherlands
Contact:

Re: Bumm! Shak! Virtual Drums v0.2

Post by bartbes »

Been playing with it for half an hour now, and I LOVE it! I want more instruments, and sampling and.... give me an instrument and talent!
User avatar
dataFRAME
Prole
Posts: 14
Joined: Sat Feb 07, 2009 9:12 pm
Location: Germany

Re: Bumm! Shak! Virtual Drums v0.2

Post by dataFRAME »

One suggestion: Use .zip files and rename the .zip suffix with .love, and it'll be runnable more easily through LOVE
Ive tried but if i want to start the .love File, löve says, that the GFX-Files wasnt found :|
What did i wrong?
Intrested in making music? Theres a Virtual Drum - Software for LÖVE
http://love2d.org/forum/viewtopic.php?f ... bumm#p4193
User avatar
bartbes
Sex machine
Posts: 4946
Joined: Fri Aug 29, 2008 10:35 am
Location: The Netherlands
Contact:

Re: Bumm! Shak! Virtual Drums v0.2

Post by bartbes »

I made my own .love out of it and I have no such problem, are you sure you're packaging it right?
User avatar
Skofo
Party member
Posts: 146
Joined: Mon Dec 22, 2008 10:55 pm

Re: Bumm! Shak! Virtual Drums v0.2

Post by Skofo »

dataFRAME wrote:
One suggestion: Use .zip files and rename the .zip suffix with .love, and it'll be runnable more easily through LOVE
Ive tried but if i want to start the .love File, löve says, that the GFX-Files wasnt found :|
What did i wrong?
Perhaps you put the folder containing your game inside your .love file instead of the actual game assets.

If you open the .love/.zip file with WinRAR or something, does it show just a folder? It should show the actual resources.
Working on: Viator
Need a 64-bit Debian package for LÖVE? Here it is!
User avatar
farvardin
Party member
Posts: 167
Joined: Sat Jun 28, 2008 6:46 pm

Re: Bumm! Shak! Virtual Drums v0.2

Post by farvardin »

really funny, well done!
Post Reply

Who is online

Users browsing this forum: No registered users and 6 guests