Basic goals include:
- Different unit types
Buildings
Obstacles/pathfinding
Half-decent graphics
- Genetic programming for units, including their structure, appearance and abilities
Multiplayer support
I'll post my progress here as often as I can, to keep myself motivated and to keep helpful feedback coming in. I've also acquired a couple books to guide me, including one that has already been helpful,"Programming Game AI by example". I want to do this right, so I'm open to any suggestions.
This is, of course, all being done in what spare time I have after school and life. I'm supposed to graduate from uni in June so don't expect much before then.