Hello!
I'm rather new at game development, and I plan on using Love for my first project.
However, I cannot decide what code editor I should use for the project.
Which one should I use?
Thanks.
EDIT:I'm using a mac, in case that helps at all.
What Code Editor Should I Use?
What Code Editor Should I Use?
Last edited by XTUX345 on Thu Nov 24, 2011 7:29 pm, edited 1 time in total.
- Taehl
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Re: What Code Editor Should I Use?
Many Windows users favor Notepad++. I think SCiTE was popular in Linux? And I have no idea about Mac.
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Lenovo Thinkpad X60 Tablet, built like a tank. But not fancy enough for Love2D 0.10.0+.
Re: What Code Editor Should I Use?
That's really a shame, since I'm currently using a mac.Taehl wrote:Many Windows users favor Notepad++. I think SCiTE was popular in Linux? And I have no idea about Mac.
- slime
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Re: What Code Editor Should I Use?
Textmate is good, but isn't free. Sublime Text 2 is better, and while it's not free you can use the beta / developer version for free. I've heard Textwrangler is alright too, and it's free.
Re: What Code Editor Should I Use?
OK, so I've decided to go with either Sublime Text 2 or TExtWrangler.
Have any of you tried either of these with Love?
Have any of you tried either of these with Love?
Re: What Code Editor Should I Use?
Sublime Text 2 with Love package instaled is quite good for Lua/LOVE and is probably the best choice for OSX at the moment.
App http://www.sublimetext.com/2
Package http://www.sublimetext.com/forum/viewto ... 82&p=17267 or http://love2d.org/forums/viewtopic.php?f=3&t=4054
As also (free) alternative you have TextWrangler http://www.barebones.com/products/textwrangler/
Free open-source Smultron is old but is clean, simple and easy (http://sourceforge.net/projects/smultron/). New Smultron 4 is now paid (http://www.peterborgapps.com/smultron/)
Fraise is better Smulton built from original open source https://github.com/jfmoy/Fraise
You can also have the excellent TextMate but you will have to pay a lot more. And you also have LOVE support there
http://love2d.org/forums/viewtopic.php?f=3&t=1374
App http://www.sublimetext.com/2
Package http://www.sublimetext.com/forum/viewto ... 82&p=17267 or http://love2d.org/forums/viewtopic.php?f=3&t=4054
As also (free) alternative you have TextWrangler http://www.barebones.com/products/textwrangler/
Free open-source Smultron is old but is clean, simple and easy (http://sourceforge.net/projects/smultron/). New Smultron 4 is now paid (http://www.peterborgapps.com/smultron/)
Fraise is better Smulton built from original open source https://github.com/jfmoy/Fraise
You can also have the excellent TextMate but you will have to pay a lot more. And you also have LOVE support there
http://love2d.org/forums/viewtopic.php?f=3&t=1374
Re: What Code Editor Should I Use?
If you use some Win Virtual Machine in Mac why not also consider any of Win editors? You can use Seamless Mode in VirtualBox or Unity Mode in Vmware Fusion and work with that editors very comfortable in Mac side. I do sometimes that.XTUX345 wrote:That's really a shame, since I'm currently using a mac.Taehl wrote:Many Windows users favor Notepad++. I think SCiTE was popular in Linux? And I have no idea about Mac.
Re: What Code Editor Should I Use?
Last edited by XTUX345 on Fri Oct 14, 2016 11:27 pm, edited 1 time in total.
Re: What Code Editor Should I Use?
gedit is simple but very good (and presintalled usually) on Linux. It recognizes Lua without any modification too. Maybe there's a Mac port?
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