I found some tutorials on the net that might interest some people, all of them are on pixel art btw:
http://www.tkool.jp/fancontents/lecture/graphic/ - this site is in japanese, but they appear to touch every topic, sprite creation, maps, etc, very nice, unfortunately for me I am unable to read japanese, so I'm pretty much limited to just looking at the pretty pictures :lol:
http://www.wayofthepixel.net/pixelation ... pic=3467.0 - has a very long list of tutorials and resources for creating pixel art, very very nice
Free game resources
Re: Free game resources
http://translate.google.fr/translate?u= ... r&ie=UTF-8WiseAllec wrote:I found some tutorials on the net that might interest some people, all of them are on pixel art btw:
http://www.tkool.jp/fancontents/lecture/graphic/ - this site is in japanese, but they appear to touch every topic, sprite creation, maps, etc, very nice, unfortunately for me I am unable to read japanese, so I'm pretty much limited to just looking at the pretty pictures :lol:
Well, of course, Google Translation is somewhat lame. But at least you have the words. You can put the sentences in the correct order yourself
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Re: Free game resources
Perhaps add this?
SiENcE wrote:Do you took a look at sfxr for creating sinewave sounds. -> http://www.cyd.liu.se/~tompe573/hp/project_sfxr.html
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Re: Free game resources
huh?mike wrote:Perhaps add this?SiENcE wrote:Do you took a look at sfxr for creating sinewave sounds. -> http://www.cyd.liu.se/~tompe573/hp/project_sfxr.html
lg.newImage("cat.png") -- made possible by lg = love.graphics
-- Don't force fullscreen (it frustrates those who want to try your game real quick) -- Develop for 1280x720 (so people can make HD videos)
-- Don't force fullscreen (it frustrates those who want to try your game real quick) -- Develop for 1280x720 (so people can make HD videos)
Re: Free game resources
I was thinking that the link ( http://www.cyd.liu.se/~tompe573/hp/project_sfxr.html ) should be added to the list, even though it's not a resource per se.qubodup wrote:huh?mike wrote:Perhaps add this?SiENcE wrote:Do you took a look at sfxr for creating sinewave sounds. -> http://www.cyd.liu.se/~tompe573/hp/project_sfxr.html
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Re: Free game resources
but its already there isn't it?mike wrote: I was thinking that the link ( http://www.cyd.liu.se/~tompe573/hp/project_sfxr.html ) should be added to the list, even though it's not a resource per se.
lg.newImage("cat.png") -- made possible by lg = love.graphics
-- Don't force fullscreen (it frustrates those who want to try your game real quick) -- Develop for 1280x720 (so people can make HD videos)
-- Don't force fullscreen (it frustrates those who want to try your game real quick) -- Develop for 1280x720 (so people can make HD videos)
Re: Free game resources
It is? You sneaky bastard... I'll leave now.
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Re: Free game resources
I'm not sure if this has been mentioned yet, but at http://mapeditor.org/ you can get the free java program Tiled for use with making tile based games. Though, I'm not sure how equipped LOVE is yet to handle the base64gzip data.
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Re: Free game resources
I just added http://opengameart.org/
lg.newImage("cat.png") -- made possible by lg = love.graphics
-- Don't force fullscreen (it frustrates those who want to try your game real quick) -- Develop for 1280x720 (so people can make HD videos)
-- Don't force fullscreen (it frustrates those who want to try your game real quick) -- Develop for 1280x720 (so people can make HD videos)
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Re: Free game resources
Thanks Man, help me.
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