kingslovelua wrote:so I was just searching around and i deiced look up how much mimecraft has made and so for they think the game has made roughly 30 million dollars and how it's not even a finish game yet.
its more like 50 million!, around 4 million solds and some of them where not 10$ but 15$.
update 50Million lol so so so sorry and is the creator from Sweden
kingslovelua wrote:Do you think anyone form this love2d community/forum will make it big from a lua scripted game using love2d.
I think that Volley Brawl made it pretty big in the ubuntu software center.
I think mari0 is making it pretty big, although Maurice isn't really from this community.
Very true, he's been getting a lot of hype, but there hasn't been a product or demo release (the one here got taken down.) I've been following his blog
Missing Sentinel Software | Twitter FORCIBLY IGNORED.
<leafo> when in doubt delete all of your code
<bartbes> git rm -r *
<bartbes> git commit -m "Fixed all bugs"
<bartbes> git push
There has, however, been a release of Not Tetris 2, and that got a fair amount of exposure. I know of people who haven't heard of LÖVE who play NT2. :p
Anyway back on topic, didn't the LÖVE minecraft server get shut down because of a RAM issue?
slime wrote:I think mari0 is making it pretty big, although Maurice isn't really from this community.
Very true, he's been getting a lot of hype, but there hasn't been a product or demo release (the one here got taken down.) I've been following his blog
I'd been following it too. He's shown off a LOT of stuff so far on the Screenshot Marathon page. 21 days of nothing but animated GIF's and videos of all the cool features he added so far. The physics look so accurate to the original too. I can't wait to play it and look at the code. It's a shame he doesn't participate in the community here.
*goes back to his own platformer engine project even though it's extremely unworthy in comparison*