Haha, thanks. I'm going to start working on a few enemies. I sort of have this idea that the world is rather primitive, though the character can find crazy shit. Kind of like the apocalypse happens, everyone dies, the world plunges into an ice age, all the cities go to shit, the world reset's itself and THEN our primitive player somehow comes into being.Jasoco wrote:An idea I had would be to make the world randomly generated on a small tile grid for placing trees and plants and buildings. Then use the LuAstar class to make sure all the important areas are accessible from all the other ones. (So it doesn't generate a world that is unplayable) At least that's how I'll make my game if I ever sit down and actually code something.. I CAN'T DECIDE WHAT TO MAKE!!!!! I should make a poll thread and then just go with the choice everyone chooses.
Anyway, back to your idea. I really can't wait to see what you do make. Even if it's a starting prototype with a world to walk around in. I want to see your artwork in action!
That way the world is mostly trees and small settlements, but the player could be walking through some desert and find an oven sticking out of the ground and be curious of what it is.