The Burrito wrote:Can you move to something different or are you always stuck to the ball?
so far the idea is that as the player progresses through the game, they will encounter new objects to possess, which will give them new abilities to use. Such as, double jump, flying, the ability to climb walls etc. at the moment they can't possess any object they want, only certain ones. you make some interesting points though
Hey guys, just thought I'd update this post again. I kinda forgot about it
Anyway, this project isn't dead, however it did go into a coma for a while as I was obsessing over the unlocks in Space Marine multiplayer. I'm about half way through the project now I think, which relates to roughly 1.5 to 2 hours of game play. Those numbers aren't 100% accurate of course seeing as it's a puzzle platformer. So the time taken to play it varies depending on how fast you can solve the puzzles.
Here's some up to date vids. The first one is just showing some graphics I made for the first few levels of the game. The second is just showing a shape possession mechanic i was working on a while back.