With a possible Love-jam coming up, I thought I should have a proper intro of some sort to stick on my game. Here it is. What do you guys think of it?
Taehl intro
- Taehl
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Taehl intro
Last edited by Taehl on Fri Oct 14, 2011 7:29 pm, edited 2 times in total.
Earliest Love2D supporter who can't Love anymore. Let me disable pixel shaders if I don't use them, dammit!
Lenovo Thinkpad X60 Tablet, built like a tank. But not fancy enough for Love2D 0.10.0+.
Lenovo Thinkpad X60 Tablet, built like a tank. But not fancy enough for Love2D 0.10.0+.
- josefnpat
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Re: Taehl intro
I like the creepy music the most!
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FORCIBLY IGNORED.
<leafo> when in doubt delete all of your code
<bartbes> git rm -r *
<bartbes> git commit -m "Fixed all bugs"
<bartbes> git push
Re: Taehl intro
Oh my gosh that's cool.
Now I have to make my own intro.
Now I have to make my own intro.
- TechnoCat
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Re: Taehl intro
Very, very cool.Taehl wrote:With a possible Love-jam coming up, I thought I should have a proper intro of some sort to stick on my game. Here it is. What do you guys think of it?
Interesting gamestate management too. I like this a lot:
Code: Select all
love.keypressed, love.mousepressed, love.joystickpressed = quit, quit, quit
- Taehl
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Re: Taehl intro
Thanks for the compliments! You're all awesome. And TechnoCat doubly so, for daring to look at the code. I'm particularly fond of my static effect - using just one image and a randomly-positioned quad to make a good-looking and non-looping visual.
Earliest Love2D supporter who can't Love anymore. Let me disable pixel shaders if I don't use them, dammit!
Lenovo Thinkpad X60 Tablet, built like a tank. But not fancy enough for Love2D 0.10.0+.
Lenovo Thinkpad X60 Tablet, built like a tank. But not fancy enough for Love2D 0.10.0+.
- StoneCrow
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Re: Taehl intro
pretty, good creepy music maybe add a synth hit at the end, gary numan style.
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- kikito
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Re: Taehl intro
It is very spectacular, but a bit too long for my taste. I prefer intros that take 3 seconds or less. Those nice effects and background animations would probably look nice on the main menu however.
Also, when you put it on a game, please don't forget to include a "any key skips" function... even recent AAA games get that wrong.
Also, when you put it on a game, please don't forget to include a "any key skips" function... even recent AAA games get that wrong.
When I write def I mean function.
Re: Taehl intro
TechnoCat wrote: Interesting gamestate management too. I like this a lot:Code: Select all
love.keypressed, love.mousepressed, love.joystickpressed = quit, quit, quit
kikito wrote: Also, when you put it on a game, please don't forget to include a "any key skips" function... even recent AAA games get that wrong.
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