There's been some talk about a love game jam recently, I've got a few amazon vouchers i wouldn't mind donating as a prize, so lets discuss setting something up?
What timeframe shall we set for it? A weekend? A month? Should we allow collaboration?
Let's get the ball rolling...
LÖVE-JAM?
Re: LÖVE-JAM?
2 months?
its long, but not to long !
its long, but not to long !
- Taehl
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Re: LÖVE-JAM?
I've never tried any kind of jam before. But I'd be interested in one.
Earliest Love2D supporter who can't Love anymore. Let me disable pixel shaders if I don't use them, dammit!
Lenovo Thinkpad X60 Tablet, built like a tank. But not fancy enough for Love2D 0.10.0+.
Lenovo Thinkpad X60 Tablet, built like a tank. But not fancy enough for Love2D 0.10.0+.
Re: LÖVE-JAM?
There was some talk about this on IRC the other day and the powers-that-be do seem interested.
Now it's a matter of actually getting it done.
Now it's a matter of actually getting it done.
- tentus
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Re: LÖVE-JAM?
I'm down. We generally all had a great time with kikito's 4KB Explosions Contest, maybe look to that for inspiration?
Kurosuke needs beta testers
- bartbes
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Re: LÖVE-JAM?
Two months?! What the hell? I'd say a week max.
- slime
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Re: LÖVE-JAM?
Between two days and a week.
- Taehl
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Re: LÖVE-JAM?
Yeah, no thanks on the two months. I agree with having a time limit between a day and a week.
Earliest Love2D supporter who can't Love anymore. Let me disable pixel shaders if I don't use them, dammit!
Lenovo Thinkpad X60 Tablet, built like a tank. But not fancy enough for Love2D 0.10.0+.
Lenovo Thinkpad X60 Tablet, built like a tank. But not fancy enough for Love2D 0.10.0+.
Re: LÖVE-JAM?
Ok, how does mon-mon sound? 7 days including one weekend. How about collaboration, views?
Re: LÖVE-JAM?
This idea is great, I see that two weeks should be sufficient.
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