Jasoco wrote:What do you mean "keep a reference to them"?
Code: Select all
fb = love.graphics.newFramebuffer()
fb = nil --remove reference on lua side
Jasoco wrote:What do you mean "keep a reference to them"?
Code: Select all
fb = love.graphics.newFramebuffer()
fb = nil --remove reference on lua side
The VRAM should be freed once the Canvas is garbage collected.TechnoCat wrote:I'm not so sure this is enough to cleanup a framebuffer in vram though.
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