Hello,
I'm the power mousey. I came across this LOVE 2d game engine while browsing and checking out
on Google about 2d game programming tutorials. And I must say that I do like LOVE.
As much as I like and enjoy watching the LOST tv series, I'm LOST on LOVE.
I know no nothing of SDL, nor even of LUA.
So please be pateint and understanding when I ask these noobish questions which could of been asked
and answered before. Also, I come from another world of programming in and with Blitz Basic, Dark Basic Professional,
Cobra, and some 3d Game Studio.
Here are some questions:
I'm sensing that I have to learn LUA, or at least a familarity of some of the commands and functions.
And that I can use them in and with LOVE. Is this correct?
Without getting bogged down and learning this LEIF GUI Library(not just yet), what are some input
commands I can use for both text and numbers? Or do I have to create my own user input routines?
Just like in Cobra
When using the LOVE engine, how do I call my own routines and functions?
I could not find any information in the docs. Unless I skipped over them.
Will there be more commands and functions added in future versions of LOVE?
Thank you.
Hello....
Forum rules
Before you make a thread asking for help, read this.
Before you make a thread asking for help, read this.
- bartbes
- Sex machine
- Posts: 4946
- Joined: Fri Aug 29, 2008 10:35 am
- Location: The Netherlands
- Contact:
Re: Hello....
Yes, you do have to learn Lua, or get familiar with it.powermousey wrote: I'm sensing that I have to learn LUA, or at least a familarity of some of the commands and functions.
And that I can use them in and with LOVE. Is this correct?
You have to write your own. (use the keypressed and keyreleased functions or love.keyboard.isDown)powermousey wrote: Without getting bogged down and learning this LEIF GUI Library(not just yet), what are some input
commands I can use for both text and numbers? Or do I have to create my own user input routines?
Just like in Cobra
Call them whatever you like. Most people do everything in global namespace and as long as you don't have conflicting names, it doesn't matter.powermousey wrote: When using the LOVE engine, how do I call my own routines and functions?
I could not find any information in the docs. Unless I skipped over them.
There should be, however rude will have to answer to that.powermousey wrote: Will there be more commands and functions added in future versions of LOVE?
Re: Hello....
just to expand on this a bit more, in your global namespace its justpowermousey wrote: When using the LOVE engine, how do I call my own routines and functions?
I could not find any information in the docs. Unless I skipped over them.
Code: Select all
function foo(optional vars)
code
end
Code: Select all
foo()
http://www.lua.org/manual/5.1/
-
- Prole
- Posts: 2
- Joined: Fri Jan 09, 2009 3:47 pm
Re: Hello....
thank you bartbes and osgeld.
and hey, that was going to be my next question osgeld.
thanks again.
and hey, that was going to be my next question osgeld.
thanks again.
Who is online
Users browsing this forum: Ahrefs [Bot], Bing [Bot] and 5 guests