It's Right Behind You! is a race to escape the lava chasing you down into the caverns. Can you make it to safety? Features destructible terrain, multiple difficulty levels, and fast-paced platforming action!
This game was made in lua, using the love2d framework, and was submitted to Ludum Dare 21, the 48-hour game programming challenge. It was a lot of fun. I could see myself doing more 2d action games like this.
Anybody know of a good library for detecting collisions in a tile-based platformer like this? I felt like I spent half of the 15 hours or so of development time on simply making it feel natural when the player walks into blocks / lava / off the screen.
Cheers and thanks for checking my humble little game out.
I'm confused. This error happens for me as well, but I don't see why.
This seems to happen a lot, but only with MiddleClass, I think. For some reason, the behaviours of running LÖVE from a directory and a merged executable seem to differ from running a .love.
I like the game. Could've done with some audio, and if you'd had longer, random generated maps would've been a nice touch.
However at one point, just after you need to jump over a ditch and destroy a block in the air, there's a ledge. If you go ontop of that, drill to the left, then drill down 5 or 6, then drill right, the lava can't follow you anymore.