Circle demo

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GijsB
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Circle demo

Post by GijsB »

This is my little demo of drawing circles (withouth the inbuild love one ofcours :ehem: )

you can change the size with "w" and "s" and you can change the amount of segments with "a" and "d"
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Astusvis
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Re: Circle demo

Post by Astusvis »

That's not a circle....
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tentus
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Re: Circle demo

Post by tentus »

You may want to lock segments to > 2. I'm surprised that your code doesn't crash when that number dips into the negatives.

Still, cool. You're learning!
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GijsB
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Re: Circle demo

Post by GijsB »

Astusvis, umm no


tentus, the segments dont crash because it uses Lua build in 'for begimnumber,endnumber,stepnumber do' loop ;)
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Astusvis
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Re: Circle demo

Post by Astusvis »

Then why is it a "Circle demo"???
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GijsB
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Re: Circle demo

Post by GijsB »

Astusvis,

what do you mean?!

its makes a circle wich yo ucan change size and segments!
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Astusvis
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Re: Circle demo

Post by Astusvis »

THAT'S NOT A FUCKING CIRCLE!
A CIRCLE HAS NO CORNERS!

Seriously, I wonder how you can program when you don't know 4yr old math...
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GijsB
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Re: Circle demo

Post by GijsB »

GOD DANGIT YA BLOODY BASTARD

HIGHER THE SEGMENTS AND YOU HAVE A CIRCLE

:x
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Astusvis
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Re: Circle demo

Post by Astusvis »

Nope, you're still wrong.
That would be, by definition, not a circle.
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Robin
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Re: Circle demo

Post by Robin »

Guys. Stop with the shouting already. Like LÖVE's love.graphics.circle function, this demo approximates a circle if you make the resolution high enough. In actuality, they draw regular polygons.
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