First, I use an old monitor samsung SyncMaster 550v. My default resolution is 800x600. I could use 1024x768, but the graphics became really small, so I prefer 800x600.
My first problem is: when I set up resolution to 800x600 in the game.conf, the sprites simply aren't drawed the problem vanishes when i don't set up resolution in game.conf. Well, it's not really a problem because 800x600 is the default resolution of Löve, but I think this behaviour is weird...
Now, the second problem is really worse: the mouse coordinates and the sprites coordinates are different! When I am obviously clicking in something on the screen, Löve will say that I ain't. It' ll act as if the sprite were translated a little down and left. I thought this was my mistake, so I downloaded a example writed by one of the administrators (I don't remember who wrote or where it is.. sorry ), and there it are, the same strange behaviour! If i click near the bottom left corner of the sprite, but not directly on it, I can drag it!!
Finally, I tried an example where a text where rendered at position 50,50, and it displayed the position of the mouse, and I moved the cursor to the position 50,50, which was a bit away of the rendered text
Can someone help me?
ps: I am brazilian, so please forgive my poor English
EDIT:
My system:
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- Windows XP SP2
- GeForce FX 5500
- Intel Celeron 2.26GHz
- 2 GB RAM
- monitor samsung SyncMaster 550v