Tilt reboot (alpha 4) - need as many testers as possible!

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schael
Prole
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Joined: Mon Jul 11, 2011 5:13 pm
Location: France

Re: Tilt reboot (alpha 4) - need as many testers as possible

Post by schael »

WOW ! It works fine but ... I die 2 seconds after restart :shock:.
It's a good idea to add wind and enemies .
I'm learning...
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SoggyWaffles
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Location: Wyoming, USA

Re: Tilt reboot (alpha 4) - need as many testers as possible

Post by SoggyWaffles »

I only die over and over and over again, not sure what the object is. Also, i have to reset fairly often as the game no longer responds to my mouse. Luckily I found the "r" key for that. But, it seems to be running smooth, I suppose.
"Beneath the clouds lives the Earth-Mother from whom is derived the Water of Life, who at her bosom feeds plants, animals and men." ~Larousse
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Tesselode
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Joined: Fri Jul 23, 2010 7:55 pm

Re: Tilt reboot (alpha 4) - need as many testers as possible

Post by Tesselode »

SoggyWaffles wrote:I only die over and over and over again, not sure what the object is. Also, i have to reset fairly often as the game no longer responds to my mouse. Luckily I found the "r" key for that. But, it seems to be running smooth, I suppose.
There's no goal yet; that was just a test level. Also, I figured out why the ball is getting stuck, so I fixed that.
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