Old Game Concept

General discussion about LÖVE, Lua, game development, puns, and unicorns.
User avatar
Lafolie
Inner party member
Posts: 809
Joined: Tue Apr 05, 2011 2:59 pm
Location: SR388
Contact:

Re: Old Game Concept

Post by Lafolie »

Congrats on the 100th post. Personally, I prefer WASD to arrow keys since I grew up playing SNES/Mega Drive and such, so I'm used to moving the character (or equivalent ) using my left hand, I agree with Jasoco on the Macbook Pro/laptop keyboard/trackpad thingy also. That said, there are many games that have a "southpaw" configuration that allows players to use their right hand for movement controls.

To be more on topic, has anyone got plans to create a mac version of this? I don't have access to windows or a vm at the moment.
Do you recognise when the world won't stop for you? Or when the days don't care what you've got to do? When the weight's too tough to lift up, what do you? Don't let them choose for you, that's on you.
User avatar
Ensayia
Party member
Posts: 399
Joined: Sat Jun 12, 2010 7:57 pm

Re: Old Game Concept

Post by Ensayia »

Lafolie wrote:To be more on topic, has anyone got plans to create a mac version of this? I don't have access to windows or a vm at the moment.
It turns out I do have the source files but I believe the Mac version has to be compiled on a Mac, which I do not have.
miko wrote:I can shoot, move and jump, but there are no enemies
I never got around to it. By the time I was ready to do enemies I had moved on to LOVE.
Grassi
Prole
Posts: 8
Joined: Wed Jul 13, 2011 2:23 am

Re: Old Game Concept

Post by Grassi »

Used to use Game Maker, sucks so bad, terrible graphics, terrible programming, terrible all round but hey if it works.
:awesome:
User avatar
Jasoco
Inner party member
Posts: 3727
Joined: Mon Jun 22, 2009 9:35 am
Location: Pennsylvania, USA
Contact:

Re: Old Game Concept

Post by Jasoco »

Grassi wrote:Used to use Game Maker, sucks so bad, terrible graphics, terrible programming, terrible all round but hey if it works.
:awesome:
It's only terrible if you don't know how to use it.

http://en.wikipedia.org/wiki/Spelunky

Spelunky plays like the perfect platformer should. Solid controls. Beautiful 16-bit looking graphics and really good music. (If not a bit repetitive) And it was made in Game Maker. AND it has an XBLA version coming out soon!
Post Reply

Who is online

Users browsing this forum: Ahrefs [Bot] and 4 guests