Tilt reboot (alpha 4) - need as many testers as possible!

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schael
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Re: Tilt reboot (alpha 2) - need as many testers as possible

Post by schael »

I'm running linux. When i unzip the game, it shows me the first level but my mouse doesn't move anything.
I'm learning...
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Kadoba
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Re: Tilt reboot (alpha 2) - need as many testers as possible

Post by Kadoba »

Yeah my mouse doesn't do anything in alpha 3.

But with the old one I did manage to beat my high score of 2. :awesome:
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Tesselode
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Re: Tilt reboot (alpha 2) - need as many testers as possible

Post by Tesselode »

I'm aware of that glitch, and I think it has something to do the game lagging when it loads, causing the ball to get stuck in the platform. Press R to restart and it should work in 1 or 2 tries.
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schael
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Re: Tilt reboot (alpha 2) - need as many testers as possible

Post by schael »

I tried but i failed, R doesn't seems to do anything.
I'm learning...
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Tesselode
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Re: Tilt reboot (alpha 3) - need as many testers as possible

Post by Tesselode »

Wait a second, I never update the .love file to alpha 3 in the first post. Whoops.
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T-Bone
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Re: Tilt reboot (alpha 3) - need as many testers as possible

Post by T-Bone »

Image
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schael
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Re: Tilt reboot (alpha 3) - need as many testers as possible

Post by schael »

Same error...

But works fine when extracted !! And I love your game :neko:

EDIT : it freezed in this position : Image
I'm learning...
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kraftman
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Re: Tilt reboot (alpha 3) - need as many testers as possible

Post by kraftman »

same error. once i got it working, it wouldnt accept mouse input:?
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Tesselode
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Re: Tilt reboot (alpha 3) - need as many testers as possible

Post by Tesselode »

OK, I was wrong, you can't restart the game in alpha 3. That will be in alpha 4, so sit tight.
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Tesselode
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Re: Tilt reboot (alpha 4) - need as many testers as possible

Post by Tesselode »

Alpha 4 is out now. You can see my enemies and enemy spawner in action. On to the level design!
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