LOVE will not start.

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theopfor
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LOVE will not start.

Post by theopfor »

I recently downloaded LOVE as a hope for making some games. Suddenly when I am booting up LOVE for the first time I am at the rotating logo and nothing else happens. My screen resolution I am suspecting might be a problem because the window is taller on the Y axis than my screen's resolution which is 1024,600 pixels.
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Ensayia
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Re: LOVE will not start.

Post by Ensayia »

Nothing is supposed to happen. LOVE is not an IDE, you have to put your source code files in a zip file and change it's extension to .love. Then you can open .love files with love.exe.

Are you new to programming? Perhaps we can help.
theopfor
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Re: LOVE will not start.

Post by theopfor »

I know HTML and some JavaScript as well as just starting Lua. I knew how to program with blitz3D. I just never knew how to make LOVE work. I get confused sometimes with new programs.
theopfor
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Re: LOVE will not start.

Post by theopfor »

Ok now I have the zipped file with the .love extension but how to I make LOVE load it?
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Ensayia
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Re: LOVE will not start.

Post by Ensayia »

I would highly suggest you take a look at the wiki.

If you are totally new to Lua, your first stop is the Programming in Lua page. Almost everything you could want or need to know about Lua is there.

After that, the wiki Getting Started page is your next stop.

If you have specific questions, the community is always willing to help.
theopfor wrote:Ok now I have the zipped file with the .love extension but how to I make LOVE load it?
If you installed LOVE you can double click the LOVE file and it should start. If you downloaded the ZIP version, drag and drop the file onto the exe.

EDIT: Please avoid double posting. Use the edit button on your post.
theopfor
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Re: LOVE will not start.

Post by theopfor »

Thanks!
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Jasoco
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Re: LOVE will not start.

Post by Jasoco »

I came from BASIC and JavaScript. Lua is super simple to get into.
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T-Bone
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Re: LOVE will not start.

Post by T-Bone »

I came from Java and D. In comparison, Lua is a cakewalk :neko:

If you were running Linux, I could tell you a bunch of tips on how to make LÖVE development smoother, but since you seem to be running Windows it's out of my field. There should be a simple way to make LÖVE run a folder with a main.lua file in it, rather than having to make .love files all the time, like creating a .bat launcher or something?
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thelinx
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Re: LOVE will not start.

Post by thelinx »

If you have a folder with a main.lua in it, just drag-and-drop it onto a LÖVE shortcut and it will open.
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nevon
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Re: LOVE will not start.

Post by nevon »

In development, I high recommend launching your application from the command line:

Code: Select all

path/to/love/binary game-directory/
If you're in Linux and have installed LÖVE, that would look like this:

Code: Select all

love mygame/
In Windows, it's something like:

Code: Select all

"C:\Program Files\love\love.exe" C:\users\username\mygame\
Dragging and dropping a folder every time you want to test a game is no fun. Plus, it makes reading debug messages a lot easier, as you can just print to stdout.
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