HOLY HYPNOTISM BATMAN!
It doesn't really hurt my eyes, but it has the same affect on me as guitar hero does, where If I look at it for too long then look at something else it feels like my world is spinning.
I LOVE IT!
@Robin - Also, "Rubber Piggy" doesn't like our game
Rubber Piggy Nogame
Re: Rubber Piggy Nogame
@rynesaur
- Robin
- The Omniscient
- Posts: 6506
- Joined: Fri Feb 20, 2009 4:29 pm
- Location: The Netherlands
- Contact:
Re: Rubber Piggy Nogame
It would be nice if we could find out whether that's a bug in LÖVE or merely an incompatible change.Ryne wrote:@Robin - Also, "Rubber Piggy" doesn't like our game
Help us help you: attach a .love.
Re: Rubber Piggy Nogame
Basically it's an issue with the animated sprite. It's actually identical to when you set the width of the animation higher than it should be.Robin wrote:It would be nice if we could find out whether that's a bug in LÖVE or merely an incompatible change.Ryne wrote:@Robin - Also, "Rubber Piggy" doesn't like our game
For instance - in the current 0.7.2 you create a spritesheet, that has 4, 16x16 frames. Though when you create the animation you accidentally set the frame size to 18 instead of 16 so you get this weird overlapping effect.
That's what's happening with 0.8.0 even if you set the frame size properly.
Who knows?
Rude does.
@rynesaur
- TechnoCat
- Inner party member
- Posts: 1612
- Joined: Thu Jul 30, 2009 12:31 am
- Location: Milwaukee, WI
- Contact:
Re: Rubber Piggy Nogame
Haha yeah. Rude made the no-game screen. And has actually made all of them I believe.Ensayia wrote:What was rude about what I said?
Re: Rubber Piggy Nogame
So who would have to give the OK for a contest? Seriously the 4KB explosion went over pretty well.
- Robin
- The Omniscient
- Posts: 6506
- Joined: Fri Feb 20, 2009 4:29 pm
- Location: The Netherlands
- Contact:
Re: Rubber Piggy Nogame
rude or bartbes. We could hold a contest anyway, but there's no saying whether they'll actually like that and end up using the winner's entry.Ensayia wrote:So who would have to give the OK for a contest?
Help us help you: attach a .love.
- nevon
- Commander of the Circuloids
- Posts: 938
- Joined: Thu Feb 14, 2008 8:25 pm
- Location: Stockholm, Sweden
- Contact:
Re: Rubber Piggy Nogame
Honestly, I'm not entirely sure that having a community "contest" for this is the best idea. This is a question of branding, and so far Rude has done a great job of maintaining that brand. The importance of that is not something that should be underestimated. If the submissions were all in line with that branding, fine, but then what would be the point?Ensayia wrote:So who would have to give the OK for a contest? Seriously the 4KB explosion went over pretty well.
- Robin
- The Omniscient
- Posts: 6506
- Joined: Fri Feb 20, 2009 4:29 pm
- Location: The Netherlands
- Contact:
Re: Rubber Piggy Nogame
I don't think a contest would be harmful to LÖVE's (excellent) branding. Rude is still the final arbitrator of Life and Death, no harm done.
Sure, some people may end up wasting some time, but they'd only be doing it because they like doing that, so everyone's happy.
Sure, some people may end up wasting some time, but they'd only be doing it because they like doing that, so everyone's happy.
Help us help you: attach a .love.
- nevon
- Commander of the Circuloids
- Posts: 938
- Joined: Thu Feb 14, 2008 8:25 pm
- Location: Stockholm, Sweden
- Contact:
Re: Rubber Piggy Nogame
As long as the powers that be don't feel pressured into using a community submission even if they may not be up to snuff, it can't hurt. At the very least, maybe people could come up with some cool concepts that could then be used by Rude when creating future no game screens.Robin wrote:Rude is still the final arbitrator of Life and Death, no harm done.
Re: Rubber Piggy Nogame
I agree. I would like a contest, even if none of the entries are used.nevon wrote:As long as the powers that be don't feel pressured into using a community submission even if they may not be up to snuff, it can't hurt. At the very least, maybe people could come up with some cool concepts that could then be used by Rude when creating future no game screens.Robin wrote:Rude is still the final arbitrator of Life and Death, no harm done.
Who is online
Users browsing this forum: Bing [Bot] and 3 guests