Bezier Curves

Showcase your libraries, tools and other projects that help your fellow love users.
Post Reply
User avatar
groomed_goose
Prole
Posts: 7
Joined: Thu Dec 04, 2008 7:03 am

Bezier Curves

Post by groomed_goose »

I just wanted to post this up and get some ideas as to whether this really needs doing or if it would be useful.
So far you can draw arbitrary bezier curves, yay!
Left click places a control point, right click starts a new curve.
So 4 left clicks for the first spline, 3 more for each after that added on to the curve.
What I was going to do is make an easy interface for making animated sprites using the love primitives.
It would be something like for each point or shape, you attach a curve and then as you go through time it moves the points based on the position in time
along the curve.
Is this necessary? Are there other ways to do this? Is importing animations already better?
I really can't draw so I like to program all my art :)
Attachments
bezier.love
(1.3 KiB) Downloaded 766 times
User avatar
mike
Administrator
Posts: 364
Joined: Mon Feb 04, 2008 5:24 pm

Re: Bezier Curves

Post by mike »

Why is this so fun?
bezier-cock.png
bezier-cock.png (38.82 KiB) Viewed 13059 times
Now posting IN STEREO (where available)
Green_Hell
Citizen
Posts: 94
Joined: Thu Feb 21, 2008 1:11 am

Re: Bezier Curves

Post by Green_Hell »

:D
>>I love LÖVE.<<
User avatar
groomed_goose
Prole
Posts: 7
Joined: Thu Dec 04, 2008 7:03 am

Re: Bezier Curves

Post by groomed_goose »

Strangely similar to my first works ;)
Post Reply

Who is online

Users browsing this forum: No registered users and 5 guests