Today I thought I'd write a guide on getting started with LOVE. It covers a lot more than what the wiki article does, so no, it's not a clone of that . Let me know if you find anything confusing, or see anything that could be improved. Thanks!
Guide to Getting Started with Love2D
A Guide to Getting Started with Love2D
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Before you make a thread asking for help, read this.
Before you make a thread asking for help, read this.
- BlackBulletIV
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- bartbes
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Re: A Guide to Getting Started with Love2D
I'm here to bitch about all mistakes I can find:
--> Its.It's API
Yeah..{% highlight sh %} alias love="/Applications/love.app/Contents/MacOS/love" {% endhighlight}
Most official? I'd just go for official.The most official place
-->I'lland in this section I've give you a quick walkthrough
--> look at the stuffYou'll most likely want to take a look the stuff in that now as well.
- Robin
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Re: A Guide to Getting Started with Love2D
Oooh, I want to bitch too!
What's with the calling LÖVE Love2D?
You might want to make it a bit clearer that LÖVE has a copy of Lua included, so you don't have to download Lua separately.
The tutorial also seemed to be over a bit soon. I thought you were just beginning when I got to the conclusion.
What's with the calling LÖVE Love2D?
Setup is a noun. I think you mean "set up".Getting Setup
You might want to make it a bit clearer that LÖVE has a copy of Lua included, so you don't have to download Lua separately.
I'd say that differently. Something about the scope of the guide.For those who aren't familiar with object-oriented programming (OOP), I suggest you do a little research on it, as it would take a little while to explain here.
strong points?strongpoints
The tutorial also seemed to be over a bit soon. I thought you were just beginning when I got to the conclusion.
Help us help you: attach a .love.
- bartbes
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Re: A Guide to Getting Started with Love2D
Worst in my opinion was that it mentioned stuff, but then outsourced the explanation.
- BlackBulletIV
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Re: A Guide to Getting Started with Love2D
Thanks for the feedback guys. I've applied all the changes (except I forgot the "strongpoints" one - that'll be uploaded in second). I hope the OOP section isn't too confusing; I find OOP a rather hard thing to explain.
I'll just point out that the purpose of this tutorial isn't to explain everything mentioned, to the contrary; it's purpose is more to summarise where to go. In fact, the idea stemmed largely from me wanting to give some pointers on what modules are most important when picking LOVE up.
I'll just point out that the purpose of this tutorial isn't to explain everything mentioned, to the contrary; it's purpose is more to summarise where to go. In fact, the idea stemmed largely from me wanting to give some pointers on what modules are most important when picking LOVE up.
That's what I call it outside these forums; it sounds less... strange. I would use LÖVE, but because of some limitations I would have to use the HTML entity for Ö on every use of it; basically, it's a pain.Robin wrote:What's with the calling LÖVE Love2D?
Strongpoints is actually an English word, but it may not be as clear, so I've changed it.Robin wrote:strong points?strongpoints
- nevon
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Re: A Guide to Getting Started with Love2D
No you don't. Just use utf-8.BlackBulletIV wrote:I would use LÖVE, but because of some limitations I would have to use the HTML entity for Ö on every use of it; basically, it's a pain.
- BlackBulletIV
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Re: A Guide to Getting Started with Love2D
Might have to do some sort of hack with Jekyll to do that; I think the file decoder has trouble with it, that's last I tried anyway.
- nevon
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Re: A Guide to Getting Started with Love2D
It's not UTF-8 that's the problem, it's the BOM. Just save your files without the BOM, and then add the metatag to make sure that the browser uses UTF-8.BlackBulletIV wrote:Might have to do some sort of hack with Jekyll to do that; I think the file decoder has trouble with it, that's last I tried anyway.
- BlackBulletIV
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Re: A Guide to Getting Started with Love2D
Ah ok, I'll have to test that out then.
- BlackBulletIV
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Re: A Guide to Getting Started with Love2D
I've added instructions on making .love files (including Mac instructions that work properly - I think I might change it on the wiki). I think that closes down most of the "outsourcing explanations" instances.
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