Creating a Text Editor

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wicketh
Prole
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Joined: Mon Dec 01, 2008 6:41 pm

Re: Creating a Text Editor

Post by wicketh »

This is really awesome! make some functionality to execute whatever you write and to make it pop up when needed and you have a löve-console :D Can i use this?
Zeggy
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Posts: 13
Joined: Sun Nov 30, 2008 4:38 pm

Re: Creating a Text Editor

Post by Zeggy »

Yes, absolutely!

I didn't know of any Lua-specific text editors, so I thought I might give it a go using Love!

But I'm not a very good programmer, so I don't know what to do next :) If you're up for it, go ahead and make it into a proper Love editor!
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bartbes
Sex machine
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Re: Creating a Text Editor

Post by bartbes »

Feature request:
  • Question mark (that ?-thingy*)
  • Quotes
  • Slower cursor
those were the easy things..
Anyway, the problem is saving, loading, etc. You can type in it, so it does what it needs to do, but it is kind of... useless at the moment.
As a lib this might be useful.

EDIT: Thought the following was unclear myself:
*Pun intended
Last edited by bartbes on Wed Feb 04, 2009 7:11 am, edited 2 times in total.
willdayble
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Re: Creating a Text Editor

Post by willdayble »

vikings be damned! This is really cute :D
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Skofo
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Joined: Mon Dec 22, 2008 10:55 pm

Re: Creating a Text Editor

Post by Skofo »

Hey, great work! :ultraglee:

With a little bit of editing, this could be a hella useful in-game console library. ^^ Just a suggestion!

Also, I noticed that if you put the text cursor at the end of one line, it kind of makes the proceeding line flip out.
Working on: Viator
Need a 64-bit Debian package for LÖVE? Here it is!
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Kaze
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Location: Dublin, Ireland

Re: Creating a Text Editor

Post by Kaze »

Skofo wrote:With a little bit of editing, this could be a hella useful in-game console library. ^^ Just a suggestion!
http://love2d.org/forum/viewtopic.php?f=3&t=62
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