What's everyone working on? (tigsource inspired)

General discussion about LÖVE, Lua, game development, puns, and unicorns.
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BlackBulletIV
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Re: What's everyone working on? (tigsource inspired)

Post by BlackBulletIV »

Lol ok; don't think I've got the time to program it right now, but we'll see.
kefka
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Re: What's everyone working on? (tigsource inspired)

Post by kefka »

Ivan, that 8-bit commando game looks really awesome. Can't wait to see what its like when its finished.

I'm working on a sort of space game, although I'm not sure how it will turn out quite yet. Right now a friend (artist) and I are working on a system with modular textures to generate hundreds of unique looking planets for a galaxy system. Hopefully I'll be able to post something playable in a few weeks.
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vrld
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Re: What's everyone working on? (tigsource inspired)

Post by vrld »

I'm working on a "metagame", to be released on May 26th:
notagame.jpg
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I have come here to chew bubblegum and kick ass... and I'm all out of bubblegum.

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nevon
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Re: What's everyone working on? (tigsource inspired)

Post by nevon »

I'm getting ready to make a paper prototype of what could become our next game.
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BlackBulletIV
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Re: What's everyone working on? (tigsource inspired)

Post by BlackBulletIV »

I'm working on a tonne of different projects, as usual. Starting to see if I can successfully implement the mechanic of "Launcher" by using custom physics.
vrld wrote:I'm working on a "metagame", to be released on May 26th:
notagame.jpg
Nice lighting effects! Is that done using pure Lua?
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Jasoco
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Re: What's everyone working on? (tigsource inspired)

Post by Jasoco »

Looks like that neat demo someone posted a while ago. With the lighting effects that is.
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vrld
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Re: What's everyone working on? (tigsource inspired)

Post by vrld »

Jasoco wrote:Looks like that neat demo someone posted a while ago. With the lighting effects that is.
This one? It's basically the same thing, but using HardonCollider for collision detection and computing the shadow volume.
I have come here to chew bubblegum and kick ass... and I'm all out of bubblegum.

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brnrdbrk
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Re: What's everyone working on? (tigsource inspired)

Post by brnrdbrk »

Hi, new here! Working on a C64-like text adventure just to learn LUA and LÖVE. :3
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