Size
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- BlackBulletIV
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Re: Size
Collision detection is what you need. You've basically got to constantly check whether the player's x/y position is the same or within a certain range of the x/y position of the desired corner. Like this:
Also, in cases like these, don't double post; edit your post and add your message, preferably prefixed for "EDIT: " or the like.
Code: Select all
if player.x == box.x + width and player.y == box.y + height then -- this is check for the bottom corner
-- load section
end
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