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http://love2d.org/forums/viewtopic.php?f=3&t=2907
Test your computers "Framebuffer" and "PO2" support here...
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- Jasoco
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Test your computers "Framebuffer" and "PO2" support here...
Last edited by Jasoco on Fri Apr 29, 2011 5:48 am, edited 1 time in total.
Re: Test your computers "Framebuffer" and "PO2" support here
Lol, another one.
I support non-PO2 images, i just got an error for framebuffing cause its "Not supported by your OpenGL implementation"
I support non-PO2 images, i just got an error for framebuffing cause its "Not supported by your OpenGL implementation"
- Jasoco
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Re: Test your computers "Framebuffer" and "PO2" support here
So it errors without making any? Yeah. I guess that means no FB for you. What are your specs? Oh wait, you posted them in the other thread. Wish I had known he posted that before I posted mine. We were working on our tests at the same time. lolBarnD wrote:Lol, another one.
I support non-PO2 images, i just got an error for framebuffing cause its "Not supported by your OpenGL implementation"
Re: Test your computers "Framebuffer" and "PO2" support here
FB 12 2048x2048
"We do not stop playing because we grow old. We grow old because we stop playing." -- Unknown
Re: Test your computers "Framebuffer" and "PO2" support here
OH MY GOD YOU COMPUTER MURDERER
I make it up to 3 8192x8192 framebuffers before it dies.
I make it up to 3 8192x8192 framebuffers before it dies.
- Jasoco
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Re: Test your computers "Framebuffer" and "PO2" support here
Wow. I didn't even know anyone could support that. I wonder if it would even support a single 16348x16348 FB? LOL, who would even need that? I think 1024 should be the safer zone.anjo wrote:OH MY GOD YOU COMPUTER MURDERER
I make it up to 3 8192x8192 framebuffers before it dies.
Re: Test your computers "Framebuffer" and "PO2" support here
to be preciseJasoco wrote:So it errors without making any? Yeah. I guess that means no FB for you. What are your specs? Oh wait, you posted them in the other thread. Wish I had known he posted that before I posted mine. We were working on our tests at the same time. lol
So yeah.. No FB for me.barnaby@desktop /tmp/FB+PO2 $ love ./main
Test is finished. The maximum Framebuffer limits are listed above.
This is the error:[string "main.lua"]:71: Cannot create Framebuffer: Not supported by your OpenGL implementation
Finished and quitting...
- Robin
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Re: Test your computers "Framebuffer" and "PO2" support here
I bet not. 16348x16348 is four times the pixels of 8192x8192, and he could only make 3. I might be mistaken, I have no idea how the boundaries are defined.Jasoco wrote:I wonder if it would even support a single 16348x16348 FB?
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- BlackBulletIV
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Re: Test your computers "Framebuffer" and "PO2" support here
To Jasoco: I've added the extra features in this one to my test. Should we redirect people to my test?
- Jasoco
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Re: Test your computers "Framebuffer" and "PO2" support here
Would be nice to just merge the threads if that's possible and just use whatever test works the best. I was only interested in the outcome. Namely the people who can't support this stuff.
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