Of course. If you're doing a large RPG or MMO I'm sure it'd be quite necessary to have a database.schme16 wrote:despite the 'keep it simple' attitude thats forming in the comments here, I still think its a great idea to have SQL available to use; Mind you, I use JSON to save my tables and such
MySQL?
Forum rules
Before you make a thread asking for help, read this.
Before you make a thread asking for help, read this.
- BlackBulletIV
- Inner party member
- Posts: 1261
- Joined: Wed Dec 29, 2010 8:19 pm
- Location: Queensland, Australia
- Contact:
Re: MySQL?
- nevon
- Commander of the Circuloids
- Posts: 938
- Joined: Thu Feb 14, 2008 8:25 pm
- Location: Stockholm, Sweden
- Contact:
Re: MySQL?
If you're making an MMO, the database wouldn't be on the client side (and the client would never be in direct contact with it). If you're making an RPG and require the user to install a DBMS, you're doing something wrong.BlackBulletIV wrote:Of course. If you're doing a large RPG or MMO I'm sure it'd be quite necessary to have a database.schme16 wrote:despite the 'keep it simple' attitude thats forming in the comments here, I still think its a great idea to have SQL available to use; Mind you, I use JSON to save my tables and such
- BlackBulletIV
- Inner party member
- Posts: 1261
- Joined: Wed Dec 29, 2010 8:19 pm
- Location: Queensland, Australia
- Contact:
Re: MySQL?
Yeah I know that, but for some reason I was thinking of a LOVE server side; but that would not be a good idea. As for an RPG, you could install DB system in an installer right? Not sure how that works for Linux though.
But anyway, unless the needs are really hardcore I think SQL isn't needed.
But anyway, unless the needs are really hardcore I think SQL isn't needed.
- nevon
- Commander of the Circuloids
- Posts: 938
- Joined: Thu Feb 14, 2008 8:25 pm
- Location: Stockholm, Sweden
- Contact:
Re: MySQL?
On Linux you'd just add a dependency to whatever DBMS you wanted. But it would still be extremely strange. I suppose something like SQLite would be somewhat reasonable, but yeah, you'd have to do some pretty hardcore shit to necessitate using a database.BlackBulletIV wrote:As for an RPG, you could install DB system in an installer right? Not sure how that works for Linux though.
- BlackBulletIV
- Inner party member
- Posts: 1261
- Joined: Wed Dec 29, 2010 8:19 pm
- Location: Queensland, Australia
- Contact:
Re: MySQL?
I never mentioned RPGs .
I'm going to need it to query a server, using MySQL. To get data, update data. Etcetera.
I'm going to need it to query a server, using MySQL. To get data, update data. Etcetera.
- nevon
- Commander of the Circuloids
- Posts: 938
- Joined: Thu Feb 14, 2008 8:25 pm
- Location: Stockholm, Sweden
- Contact:
Re: MySQL?
That still seems like a really, really bad idea. What would be stopping me from editing your game to drop your entire database? It would be much better to keep the database handling on your server, and expose an API that your game can call.Freze wrote:I never mentioned RPGs .
I'm going to need it to query a server, using MySQL. To get data, update data. Etcetera.
Re: MySQL?
It won't be a game. It'll be a managing tool for the ease of not browsing through shit. Just to make it easier. This. I'm not making a game off it.
- nevon
- Commander of the Circuloids
- Posts: 938
- Joined: Thu Feb 14, 2008 8:25 pm
- Location: Stockholm, Sweden
- Contact:
Re: MySQL?
Oh, I see. In that case, I'm all for reinventing the wheel for shits and giggles.Freze wrote:It won't be a game. It'll be a managing tool for the ease of not browsing through shit. Just to make it easier. This. I'm not making a game off it.
- BlackBulletIV
- Inner party member
- Posts: 1261
- Joined: Wed Dec 29, 2010 8:19 pm
- Location: Queensland, Australia
- Contact:
Re: MySQL?
But why on earth would you do it in LOVE!? Or... are you just asking about plain Lua and not LOVE?
Who is online
Users browsing this forum: Google [Bot] and 4 guests