Sound Effect Generator [as3sfxr-b]

General discussion about LÖVE, Lua, game development, puns, and unicorns.
Post Reply
User avatar
Ryne
Party member
Posts: 444
Joined: Fri Jan 29, 2010 11:10 am

Sound Effect Generator [as3sfxr-b]

Post by Ryne »

Hi guys, I'm pretty sure someone sent me this before and I know I posted it here but I found out yesterday that it's been updated.

Basically it's a sound-effect generator which is awesome for prototyping or even final production, it's flash based right now and can even save as wav.

http://ded.increpare.com/~locus/as3sfxr-b/
@rynesaur
User avatar
Robin
The Omniscient
Posts: 6506
Joined: Fri Feb 20, 2009 4:29 pm
Location: The Netherlands
Contact:

Re: Sound Effect Generator [as3sfxr-b]

Post by Robin »

I can't remember if someone did already, but if not, someone should make that in LÖVE.
Help us help you: attach a .love.
User avatar
thelinx
The Strongest
Posts: 857
Joined: Fri Sep 26, 2008 3:56 pm
Location: Sweden

Re: Sound Effect Generator [as3sfxr-b]

Post by thelinx »

Indeed.
User avatar
Jasoco
Inner party member
Posts: 3726
Joined: Mon Jun 22, 2009 9:35 am
Location: Pennsylvania, USA
Contact:

Re: Sound Effect Generator [as3sfxr-b]

Post by Jasoco »

I am going to make a game that will emulate 8-bit arcade feel, I'd love to be able to generate all the sound effects and possible music without using MP3's of it recorded.

This is possible, right?
User avatar
thelinx
The Strongest
Posts: 857
Joined: Fri Sep 26, 2008 3:56 pm
Location: Sweden

Re: Sound Effect Generator [as3sfxr-b]

Post by thelinx »

More or less, yeah.
User avatar
vrld
Party member
Posts: 917
Joined: Sun Apr 04, 2010 9:14 pm
Location: Germany
Contact:

Re: Sound Effect Generator [as3sfxr-b]

Post by vrld »

Jasoco wrote:This is possible, right?
Very possible (but not very easy): RandomTunes
I have come here to chew bubblegum and kick ass... and I'm all out of bubblegum.

hump | HC | SUIT | moonshine
User avatar
headchant
Party member
Posts: 105
Joined: Fri Sep 03, 2010 12:39 pm
Contact:

Re: Sound Effect Generator [as3sfxr-b]

Post by headchant »

challenge accepted.
User avatar
Jasoco
Inner party member
Posts: 3726
Joined: Mon Jun 22, 2009 9:35 am
Location: Pennsylvania, USA
Contact:

Re: Sound Effect Generator [as3sfxr-b]

Post by Jasoco »

headchant wrote:challenge accepted.
Okay, Barney Stinson.
User avatar
NÖÖB
Prole
Posts: 41
Joined: Thu Jul 31, 2008 10:57 pm
Location: Norway

Re: Sound Effect Generator [as3sfxr-b]

Post by NÖÖB »

I don't think creating music on the fly is doable right now. You could use the timing functions, and trigger samples at, say 1/16 notes, but that wouldn't be very elegant, as the program's timing could differ every loop. I'd like it if we could use two buffers; while one is playing, we fill the other one with sample data. But first we need a function to see where the current sample position on the playing buffer is, so that we know when to play the second buffer exactly when the first buffer ends
User avatar
SiENcE
Party member
Posts: 797
Joined: Thu Jul 24, 2008 2:25 pm
Location: Berlin/Germany
Contact:

Re: Sound Effect Generator [as3sfxr-b]

Post by SiENcE »

sfxr sound generation in love would be cool.

we can create seeds using sfxr and use it with love.
Post Reply

Who is online

Users browsing this forum: No registered users and 0 guests