Anyway, like the previous poster I'm trying to build Love on the mac so I can add some functionality for my game. (Specifically, an ellipse function for love.graphics). I'll issue a pull request on bitbucket when i've got it working so others can enjoy the functionality as well.
However, at the moment I can't get it to build on the mac; there are two errors in ModPlugDecoder.cpp :
struct ModPlug_Settings has no member named 'mStereoSeparation' (line 46)
struct ModPlug_Settings has no member named mMaxMixChannels (line 47)
Thanks, that took care of it! I went ahead and built the function I needed and issued a pull request. I'll put a separate post up about it in case anyone else wants the code in the meantime.
No worries! By the way, I keep an up-to-date Mac build of the master branch here: http://dl.dropbox.com/u/22660566/Love/love.app.zip. I have a script that downloads the latest source, compiles it, zips it, and moves it in one go, so it's pretty easy to do.