Mario

Show off your games, demos and other (playable) creations.
EMB
Citizen
Posts: 70
Joined: Sat Jan 08, 2011 8:49 pm

Re: Mario

Post by EMB »

bartbes wrote:
EMB wrote: [...]
That be my error, could it just be me?
You don't happen to be running SELÖVE, by any chance?
So THAT'S why! I don't know why I am running SELÖVE, I just am...
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Robin
The Omniscient
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Re: Mario

Post by Robin »

Oh, yeah. Don't use the debug library in releases, kids.
Help us help you: attach a .love.
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slime
Solid Snayke
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Re: Mario

Post by slime »

Don't use a useful library because it has the name 'debug' in it. Got it. ;)
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ZenX2
Citizen
Posts: 89
Joined: Wed Nov 17, 2010 5:35 am

Re: Mario

Post by ZenX2 »

Ah, I was wondering when you were going to make thread in here.

World 27-4 is difficult. :crazy:
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Jasoco
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Re: Mario

Post by Jasoco »

Wow. I am actually impressed. The original SMB physics are almost spot on. I bow to you. Though I haven't looked at the code yet.
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ishkabible
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Posts: 241
Joined: Sat Oct 23, 2010 7:34 pm
Location: Kansas USA

Re: Mario

Post by ishkabible »

when you go in editor mode it kills all the enemy's, kinda lame. other than that im UBER impressed, you have achieved a very high level of fidelity between your version and the original. this was one of the first games i played as a little kid, very nice :)
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asurakyo
Prole
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Joined: Tue Mar 01, 2011 6:30 am

Re: Mario

Post by asurakyo »

I love this game,nice! :awesome:
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