Done.
I like this "Löve". Opted to extend the very basic framework that was in place already, rather than use Löve's particle system (this way is way more fun).
4KB Explosions Contest
Re: 4KB Explosions Contest
Woah, this looks nice!
- BlackBulletIV
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Re: 4KB Explosions Contest
Great job! Especially considering it's procedurally generated. However I had to adjust your code to make the framebuffers' sizes a power of two (upping them all to 32x32). It doesn't seem to affect the display, it's just more transparent pixels so the graphics card can handle the framebuffer. I've attached a version with framebuffers at 32x32.
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- explosions.love
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Re: 4KB Explosions Contest
You actually made all the particles off-center in the framebuffers there, so I went ahead and fixed my version so they spin a bit prettier.
It's here, at the same url as before.
It's here, at the same url as before.
- BlackBulletIV
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Re: 4KB Explosions Contest
Good stuff. Although you missed this:
I don't think I did anything to bad by bumping it up to 32 each.
Code: Select all
chunkfb = love.graphics.newFramebuffer(30, 30)
Re: 4KB Explosions Contest
Damnit. Fixed. Also yeah it isn't that bad but it's bad enough for me to notice it (and the difference is a lot bigger on the smoke particles but they don't spin anyway).
- Taehl
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Re: 4KB Explosions Contest
Pretty sweet. The whole "shockwave + fountain" thing is nice and new.
Earliest Love2D supporter who can't Love anymore. Let me disable pixel shaders if I don't use them, dammit!
Lenovo Thinkpad X60 Tablet, built like a tank. But not fancy enough for Love2D 0.10.0+.
Lenovo Thinkpad X60 Tablet, built like a tank. But not fancy enough for Love2D 0.10.0+.
- BlackBulletIV
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- kikito
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Re: 4KB Explosions Contest
I somehow managed not to see the updates on this thread. Apologies.Hideous wrote:Done.
I like this "Löve". Opted to extend the very basic framework that was in place already, rather than use Löve's particle system (this way is way more fun).
I have included Hideous' entry on the entry list. I think the url is correct, but please do check just in case. I'm not including BlackbulletIV's po2 changes; please let me know if you want it included.
In any case, thanks for participating! We have a respectable number of entries already, and still a month (roughly) to go!
In other order of news, yesterday's post on Cliff Harry's blog speaks about the explosions in Gratuitous Space Battles. I've asked for a better screenshot of that particle editor, but so far he's ignoring me. :/
When I write def I mean function.
- BlackBulletIV
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Re: 4KB Explosions Contest
Hideous fixed them with that URL, so it's all cool.kikito wrote: I have included Hideous' entry on the entry list. I think the url is correct, but please do check just in case. I'm not including BlackbulletIV's po2 changes; please let me know if you want it included.
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