Dual screen
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Dual screen
How would I go about making a dual screen for a game ( I'm trying to make a game for the Nintendo 3DS and want to implement both screens)
Re: Dual screen
I see just only one solution: load the second game. Write / load one file to be sure that the other one is also here and translate the game state by saving and loading files.
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Re: Dual screen
Instead of the file ping-pong thing, you could probably also use local networking to send and receive data between the two instances.
Or, you know, just split your one window into two, and render the two screens next to each other however you'd like...
That said, if you are talking about an actual 3DS, then you might have better luck with LövePotion, which is a separate thing altogether.
Or, you know, just split your one window into two, and render the two screens next to each other however you'd like...
That said, if you are talking about an actual 3DS, then you might have better luck with LövePotion, which is a separate thing altogether.
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