What's everyone working on? (tigsource inspired)
Re: What's everyone working on? (tigsource inspired)
Snapping looks good. How do you export it and use it in a game?
My boat driving game demo: https://dusoft.itch.io/captain-bradley- ... itius-demo
- scorelessmusic
- Prole
- Posts: 8
- Joined: Sat Sep 04, 2021 3:20 am
Re: What's everyone working on? (tigsource inspired)
Hi everyone! Very excited to be back coding with love2d after a break of a few yesrs.
I'm working on making some music apps that run well on handheld consoles and started by making sure I can capture all the inputs. So I did an Input Tester with love2d
I'm working on making some music apps that run well on handheld consoles and started by making sure I can capture all the inputs. So I did an Input Tester with love2d
- kicknbritt
- Citizen
- Posts: 98
- Joined: Sat May 30, 2015 2:15 am
- Location: Chicago, IL/Anchorage,AK
Re: What's everyone working on? (tigsource inspired)
SiENcE i am absolutely dying for a gui library in love2d
"I AM THE ARBITER!!!" *Pulls out Energy sword and kills everything*
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