When compiled/gotten from artifacts the unzipped file is 70+mb, but when gotten officially it's around 12 to 20mb. Why is this? Even if all the architectures are included in the app it still seems really big.
Anyway to make it smaller once I compile it/during compilation?
Why is love2D app file size so big
- Gunroar:Cannon()
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Re: Why is love2D app file size so big
How did you fuse it originally?
My boat driving game demo: https://dusoft.itch.io/captain-bradley- ... itius-demo
- Gunroar:Cannon()
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Re: Why is love2D app file size so big
?
Not sure about terminology, heheh... I use the GitHub actions. it's embedded. But before I even put any assets in I don't think it was embedded.
Not sure about terminology, heheh... I use the GitHub actions. it's embedded. But before I even put any assets in I don't think it was embedded.
Re: Why is love2D app file size so big
Sorry, can't help you there, I used Boon last time:
https://github.com/camchenry/boon
It might work differently.
https://github.com/camchenry/boon
It might work differently.
My boat driving game demo: https://dusoft.itch.io/captain-bradley- ... itius-demo
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