I just made a tool for packing LÖVE games into a single .exe for Windows. It's inspired by AppImage on Linux and zipped .app on macOS. On Windows even a fused binary needs a bunch of DLLs to be brought alongside. With my tool both the game and LÖVE runtime are packed together in a self-extracting archive, when double clicked, it's extracted into a temporary location and launched, after the game is closed, the temporary directory is deleted.
It will work on Linux and Windows (if you have Git for Windows, you have all the requirements). It's still more of a proof of concept, but with very small modifications it can be adapted to pack any game into an SFX. Please, give it a try and let me know what it's lacking!
GitHub repo: https://github.com/tpimh/lovesfx
LÖVESFX – pack LÖVE games into a single exe for Windows
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