hello,
ive been following a tutorial on youtube and had an issue where my 3d models look like if they were squished inside a sphere.
This all started when i implemented cameras (starting 23:04 of this video)
I´ve had this problem once when starting this project and remember it being very easy to fix (something about "normalizing to cartesian space, which involved normalising triprojected), but now ive changed and normalized random and related variables for about 5 hours and looked at the projects Github to see if i maybe made a mistake copying any matrices. i think i just need a pair of fresh eyes. Use wasd and arrow keys to move around.
Screenshot of the Issue:
Screenshot of before:
Edit:
I just needed some sleep, first thing i tried today fixed it, tris.sectors[].w = 1
3D projection looks "crumpled up"[Fixed it]
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- NoreoAlles
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3D projection looks "crumpled up"[Fixed it]
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