"Image does not have all required mipmap levels (expected 7, got 5)"
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"Image does not have all required mipmap levels (expected 7, got 5)"
I'm trying to draw an image and getting this error. Doing some searching, I've learned that "required mipmap levels" has to do with the dimensions of the image being drawn, which in this case is 64x64 pixels = 7 required levels. However, for some reason my images only have 5 levels. Thus, it seems that I am unable to draw images that have greater than 5 mipmap levels (16x16 pixels), which makes no sense. Does anyone know what this error is about and why I'm getting it?
Re: "Image does not have all required mipmap levels (expected 7, got 5)"
Ah I figured it out, I was passing in the wrong variable, and I guess Love2D interpreted the object being passed in as an image with 5 mipmap levels, when it was a table with 5 objects. Oops~
Re: "Image does not have all required mipmap levels (expected 7, got 5)"
Welcome to the forums. Glad you worked it out.
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https://togfox.itch.io/hwarang
A card game that brings sword fighting to life.
Current project:
Idle gridiron. Set team orders then idle and watch: https://togfox.itch.io/idle-gridiron
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