Hi, that's my first question on that forum, sorry if i do something wrong (Also my english's not the best)
When i first read the documentation for compiling the game i've noticed that it just simply 'turns' the .love file into an .exe file (I admit that i just didn't understood what it really does), but i've noticed that by simply renaming the .exe file into an .zip file just reveals the entire source code, there's some other way to compile the game, in order to prevent that from happening?
Issue on compiling the game
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Re: Issue on compiling the game
You can run a code obfuscation tool over your codebase, but that's about it.
- zorg
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Re: Issue on compiling the game
Not gonna bother editing the post itself to add this one too, but please do look through the links in the link below, it might prove illuminating:
viewtopic.php?p=223865#p223865
Short answer: No, and don't worry about it. Use a license, and work on your game instead.
viewtopic.php?p=223865#p223865
Short answer: No, and don't worry about it. Use a license, and work on your game instead.
Me and my stuff True Neutral Aspirant. Why, yes, i do indeed enjoy sarcastically correcting others when they make the most blatant of spelling mistakes. No bullying or trolling the innocent tho.
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