TL;DR
If someone found this via google, try YUI, https://codeberg.org/1414codeforge/yui, might work for you.
Is there any good maintained UI library that has support for keyboard/gamepad?
* I don't have for need something that super complex (like having color picker, advanced animations, etc);
* I want to be able to easily add support for gamepad/keyboard (so UI that centered entierly around mouse is not something that I looking for);
* something that at least semi-maintained (I saw there bunch of 5 years and older libraries that even wasn't updated to *new* love color range 0-1 from 0-255 - thats not codebases that I want to try dig into...);
* I might want non-immediate UI (because I tested bunch of this kind of libraries and they tend to be more resource demanding, and trying to optimize those is PITA);
* something that doesn't require dealing with compilation of C code and FFI (there bunch of libraries like this, like ImGui wrapper or love-nuklear)
After spending more time with Godot, I was quite impressed with it: adding keyboard/gamepad support is easy, there bounch of different containers and widgets for game and progrmas needs, nice theming support.
I have some ideas about writing UI library (or, at least, some kind of "proof of concept") that can accomplish some of this tasks, but I feel like this might be too much for me.
So, before even attempting this, I need to make sure that I didn't missed UI library that might suit me.
[Closed] Any good UI maintained library?
[Closed] Any good UI maintained library?
Last edited by GVovkiv on Thu May 23, 2024 7:33 pm, edited 1 time in total.
Re: Any good UI maintained library?
Something from here? I am sure you know about the resource - and you are right, many seem to be abandoned.
https://github.com/love2d-community/awe ... ov-file#ui
Inky seems to fulfill your requirements and the latest commit was two months ago:
https://github.com/Keyslam/Inky
https://github.com/love2d-community/awe ... ov-file#ui
Inky seems to fulfill your requirements and the latest commit was two months ago:
https://github.com/Keyslam/Inky
My boat driving game demo: https://dusoft.itch.io/captain-bradley- ... itius-demo
Re: Any good UI maintained library?
Yeah, I saw that one
Most of libraries here are dead or they are mouse "hardcoded", so adding something like gamepad support will be painful..
Might work, need to check outInky seems to fulfill your requirements and the latest commit was two months ago:
https://github.com/Keyslam/Inky
Re: Any good UI maintained library?
Inky and Slab come to mind. They are probably mouse focused.
Refreeze has an input text module but he's not on this forum any more. I consider that abandoned but the code works fine.
Refreeze has an input text module but he's not on this forum any more. I consider that abandoned but the code works fine.
Last project:
https://togfox.itch.io/hwarang
A card game that brings sword fighting to life.
Current project:
Turn-based PBEM horse stable (racing) management sim: https://togfox.itch.io/horse-stable-manager
https://discord.gg/HeHgwE5nsZ
https://togfox.itch.io/hwarang
A card game that brings sword fighting to life.
Current project:
Turn-based PBEM horse stable (racing) management sim: https://togfox.itch.io/horse-stable-manager
https://discord.gg/HeHgwE5nsZ
Re: Any good UI maintained library?
Slab is very resource-intense, sadly, tho looks quite nice
Re: Any good UI maintained library?
Actually, this one seems to work for me, thanks!
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