@marknote,
Maybe a future option from settings menu:
Run main.lua when open folder?
That would help keep focus on Love2DStudio's goal of editing files but allow user to select just having project run when tapped (helpful when project has many files and have to scroll each time to find main.lua to run).
Have a good week
Love2D Studio: A free tool to code and test fantastic games on iPad/iPhone
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Re: Love2D Studio: A free tool to code and test fantastic games on iPad/iPhone
Hi @SugarRayLua
Sound like a great idea! Thanks for sharing and wish you a great week as well ~
Sound like a great idea! Thanks for sharing and wish you a great week as well ~
SugarRayLua wrote: ↑Mon Jan 22, 2024 2:14 pm @marknote,
Maybe a future option from settings menu:
Run main.lua when open folder?
That would help keep focus on Love2DStudio's goal of editing files but allow user to select just having project run when tapped (helpful when project has many files and have to scroll each time to find main.lua to run).
Have a good week
Craft fantastic games on iPhone/iPad: https://love2d-studio.marknoteapp.com/
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Re: Love2D Studio: A free tool to code and test fantastic games on iPad/iPhone
I find now that I'm using Love2D more and more as my go to Love2D app on iOS due to its IDE features (e.g. ability to quickly edit and run files). Because of that, one additional thing that would be helpful is if Love2D Studio had a "search" feature to use when testing/debugging files.
Fyi
Fyi
Re: Love2D Studio: A free tool to code and test fantastic games on iPad/iPhone
HI @SugarRayLua
Thanks for the feedback and nice to know you find it useful.
I will prioritize the search feature.
Thanks for the feedback and nice to know you find it useful.
I will prioritize the search feature.
SugarRayLua wrote: ↑Fri Feb 09, 2024 4:07 pm I find now that I'm using Love2D more and more as my go to Love2D app on iOS due to its IDE features (e.g. ability to quickly edit and run files). Because of that, one additional thing that would be helpful is if Love2D Studio had a "search" feature to use when testing/debugging files.
Fyi
Craft fantastic games on iPhone/iPad: https://love2d-studio.marknoteapp.com/
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Re: Love2D Studio: A free tool to code and test fantastic games on iPad/iPhone
Hello,
Introducing V1.4 – featuring a revamped UI and new code search functionality for a streamlined experience. Your feedback is welcome.
Best regards,
Introducing V1.4 – featuring a revamped UI and new code search functionality for a streamlined experience. Your feedback is welcome.
Best regards,
Craft fantastic games on iPhone/iPad: https://love2d-studio.marknoteapp.com/
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Re: Love2D Studio: A free tool to code and test fantastic games on iPad/iPhone
@marknote-- nice update, thanks! It looks even more professional now
Strengths:
Nice to have such a full screen display when running Love project (and then ability to close the screen easily and see code underneath)
Cleaner and more traditional IDE-like coding display of the file folders and the actual code
Nice to have a search feature and the added bonus of that search feature being global and allowing searches across all the files!
Suggestions for improvements:
Update the help part of the app (still seems to have instructions for operating app before the GUI change)
Unclear what the little blue button with the heart beat/wave tracing does on the top of the screen
Would be nice if the search feature not only located the block of code with the search term but actually highlighted that search term in the
Code like many other IDEs do
Would still be nice to have an option to have folders default to opening up the main.lua files in the folders (so that can quickly run the
project without having to search through sometimes a multitude of files in large projects)
Minor wording suggestions:
Advertisement on the App Store and Love2D Studio Website: instead of "Code, debug and test great games all from your lovely devices", would suggest something like:
"Code and debug Love2D games-- all on your mobile device"
Initial Love2D Studio start screen: instead of "Code the great", would suggest something like the phrase above or a shorter phrase like:
"Code great games"
Fyi
Strengths:
Nice to have such a full screen display when running Love project (and then ability to close the screen easily and see code underneath)
Cleaner and more traditional IDE-like coding display of the file folders and the actual code
Nice to have a search feature and the added bonus of that search feature being global and allowing searches across all the files!
Suggestions for improvements:
Update the help part of the app (still seems to have instructions for operating app before the GUI change)
Unclear what the little blue button with the heart beat/wave tracing does on the top of the screen
Would be nice if the search feature not only located the block of code with the search term but actually highlighted that search term in the
Code like many other IDEs do
Would still be nice to have an option to have folders default to opening up the main.lua files in the folders (so that can quickly run the
project without having to search through sometimes a multitude of files in large projects)
Minor wording suggestions:
Advertisement on the App Store and Love2D Studio Website: instead of "Code, debug and test great games all from your lovely devices", would suggest something like:
"Code and debug Love2D games-- all on your mobile device"
Initial Love2D Studio start screen: instead of "Code the great", would suggest something like the phrase above or a shorter phrase like:
"Code great games"
Fyi
Re: Love2D Studio: A free tool to code and test fantastic games on iPad/iPhone
Hey guys, I am curious about the target users of this app.
Can you (if you are willing) provide some info on why do you prefer coding on a mobile phone vs laptop/desktop?
Is it because you use mobile phone primarily or you don't have access to a laptop?
Is it for doing last-minute changes to a mobile app?
Is it for a different reason?
Just my curiosity, thanks.
Can you (if you are willing) provide some info on why do you prefer coding on a mobile phone vs laptop/desktop?
Is it because you use mobile phone primarily or you don't have access to a laptop?
Is it for doing last-minute changes to a mobile app?
Is it for a different reason?
Just my curiosity, thanks.
My boat driving game demo: https://dusoft.itch.io/captain-bradley- ... itius-demo
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Re: Love2D Studio: A free tool to code and test fantastic games on iPad/iPhone
Hi, @dusoft.
For me, I'm a mobile worker/work commuter and am not allowed to install personal apps like Love2D on my work computer. Thus, the only computer I have access to for personal uses during the week is my mobile device, and thus, by necessity, primarily code on my mobile devices. Mobile devices also make it easy to code almost anywhere.
Fyi
For me, I'm a mobile worker/work commuter and am not allowed to install personal apps like Love2D on my work computer. Thus, the only computer I have access to for personal uses during the week is my mobile device, and thus, by necessity, primarily code on my mobile devices. Mobile devices also make it easy to code almost anywhere.
Fyi
Re: Love2D Studio: A free tool to code and test fantastic games on iPad/iPhone
Thanks for your insight!
My boat driving game demo: https://dusoft.itch.io/captain-bradley- ... itius-demo
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